Revert "Enable context dropping on stopped only"
This reverts commit 1bcdc4fef66e7474669a69ee5e70d5dca4a50ffb.
Reason for revert: Needs additional refinement to avoid regressing
performance for UI in more persistent processes like Launcher. See also b/269425983.
Bug: 269425983
Bug: 245565051
Change-Id: I7397c775162f084cb073de5fc04bd4b95dd5ccd5
(cherry picked from commit abdb4eb67f4388b676642f8d0815f56b1c728592)
Merged-In: I7397c775162f084cb073de5fc04bd4b95dd5ccd5
diff --git a/libs/hwui/MemoryPolicy.h b/libs/hwui/MemoryPolicy.h
index 2f0f7f5..41ced8c 100644
--- a/libs/hwui/MemoryPolicy.h
+++ b/libs/hwui/MemoryPolicy.h
@@ -53,8 +53,8 @@
// Whether or not to only purge scratch resources when triggering UI Hidden or background
// collection
bool purgeScratchOnly = true;
- // Whether or not to trigger releasing GPU context when all contexts are stopped
- bool releaseContextOnStoppedOnly = true;
+ // EXPERIMENTAL: Whether or not to trigger releasing GPU context when all contexts are stopped
+ bool releaseContextOnStoppedOnly = false;
};
const MemoryPolicy& loadMemoryPolicy();