Add a unique ID to rendernode

Bug: 120089776
Test: dump'd skp, verified ID present
Change-Id: I97a03804ebc53925e1b79db3dd616a728eff0bfa
diff --git a/libs/hwui/RenderNode.h b/libs/hwui/RenderNode.h
index be0b46b..6060123 100644
--- a/libs/hwui/RenderNode.h
+++ b/libs/hwui/RenderNode.h
@@ -213,6 +213,11 @@
 
     UsageHint usageHint() const { return mUsageHint; }
 
+    int64_t uniqueId() const { return mUniqueId; }
+
+    void markDrawStart(SkCanvas& canvas);
+    void markDrawEnd(SkCanvas& canvas);
+
 private:
     void computeOrderingImpl(RenderNodeOp* opState,
                              std::vector<RenderNodeOp*>* compositedChildrenOfProjectionSurface,
@@ -233,6 +238,7 @@
     void incParentRefCount() { mParentCount++; }
     void decParentRefCount(TreeObserver& observer, TreeInfo* info = nullptr);
 
+    const int64_t mUniqueId;
     String8 mName;
     sp<VirtualLightRefBase> mUserContext;