Implementing the new material ripple

Fixes: 167177623
Test: RippleDrawableTest
Change-Id: Ic3962760bc9a53c82f66b267bd5aa5006c09fa00
diff --git a/libs/hwui/Animator.cpp b/libs/hwui/Animator.cpp
index 74cf1fd..20a8a8c 100644
--- a/libs/hwui/Animator.cpp
+++ b/libs/hwui/Animator.cpp
@@ -160,10 +160,6 @@
         }
     }
 
-    if (!mHasStartValue) {
-        doSetStartValue(getValue(mTarget));
-    }
-
     if (!mStagingRequests.empty()) {
         // No interpolator was set, use the default
         if (mPlayState == PlayState::NotStarted && !mInterpolator) {
@@ -270,9 +266,11 @@
     // to call setValue even if the animation isn't yet running or is still
     // being delayed as we need to override the staging value
     if (playTime < 0) {
-        setValue(mTarget, mFromValue);
         return false;
     }
+    if (!this->mHasStartValue) {
+        doSetStartValue(getValue(mTarget));
+    }
 
     float fraction = 1.0f;
     if ((mPlayState == PlayState::Running || mPlayState == PlayState::Reversing) && mDuration > 0) {