Benchmark-mode for macrobench
Adds googlebench output format support
Adds offscreen rendering for >60fps benchmarking
Adds 'all' alias to run all registered TestScenes
Change-Id: I2579e40f2f4c941bfbd90c75efbee384c08a116b
diff --git a/libs/hwui/tests/common/TestContext.cpp b/libs/hwui/tests/common/TestContext.cpp
index 146e735..1c7e7ee 100644
--- a/libs/hwui/tests/common/TestContext.cpp
+++ b/libs/hwui/tests/common/TestContext.cpp
@@ -62,20 +62,53 @@
TestContext::~TestContext() {}
sp<Surface> TestContext::surface() {
- if (!mSurfaceControl.get()) {
- mSurfaceControl = mSurfaceComposerClient->createSurface(String8("HwuiTest"),
- gDisplay.w, gDisplay.h, PIXEL_FORMAT_RGBX_8888);
-
- SurfaceComposerClient::openGlobalTransaction();
- mSurfaceControl->setLayer(0x7FFFFFF);
- mSurfaceControl->show();
- SurfaceComposerClient::closeGlobalTransaction();
+ if (!mSurface.get()) {
+ createSurface();
}
+ return mSurface;
+}
- return mSurfaceControl->getSurface();
+void TestContext::createSurface() {
+ if (mRenderOffscreen) {
+ createOffscreenSurface();
+ } else {
+ createWindowSurface();
+ }
+}
+
+void TestContext::createWindowSurface() {
+ mSurfaceControl = mSurfaceComposerClient->createSurface(String8("HwuiTest"),
+ gDisplay.w, gDisplay.h, PIXEL_FORMAT_RGBX_8888);
+
+ SurfaceComposerClient::openGlobalTransaction();
+ mSurfaceControl->setLayer(0x7FFFFFF);
+ mSurfaceControl->show();
+ SurfaceComposerClient::closeGlobalTransaction();
+ mSurface = mSurfaceControl->getSurface();
+}
+
+void TestContext::createOffscreenSurface() {
+ sp<IGraphicBufferProducer> producer;
+ sp<IGraphicBufferConsumer> consumer;
+ BufferQueue::createBufferQueue(&producer, &consumer);
+ producer->setMaxDequeuedBufferCount(3);
+ producer->setAsyncMode(true);
+ mConsumer = new BufferItemConsumer(consumer, GRALLOC_USAGE_HW_COMPOSER, 4);
+ mConsumer->setDefaultBufferSize(gDisplay.w, gDisplay.h);
+ mSurface = new Surface(producer);
}
void TestContext::waitForVsync() {
+ if (mConsumer.get()) {
+ BufferItem buffer;
+ if (mConsumer->acquireBuffer(&buffer, 0, false) == OK) {
+ // We assume the producer is internally ordered enough such that
+ // it is unneccessary to set a release fence
+ mConsumer->releaseBuffer(buffer);
+ }
+ // We running free, go go go!
+ return;
+ }
#if !HWUI_NULL_GPU
// Request vsync
mDisplayEventReceiver.requestNextVsync();