[HWUI] Use ANativeWindow inteception methods in ReliableSurface
Test: boots
Test: manually test with opening and scrolling through settings app
Change-Id: I8d7a44d3ead0b2350318e1514153e256f97ccca5
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 5993e17..096e253 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -143,10 +143,11 @@
ATRACE_CALL();
if (surface) {
- mNativeSurface = new ReliableSurface{std::move(surface)};
+ mNativeSurface = std::make_unique<ReliableSurface>(std::move(surface));
+ mNativeSurface->init();
if (enableTimeout) {
// TODO: Fix error handling & re-shorten timeout
- ANativeWindow_setDequeueTimeout(mNativeSurface.get(), 4000_ms);
+ ANativeWindow_setDequeueTimeout(mNativeSurface->getNativeWindow(), 4000_ms);
}
} else {
mNativeSurface = nullptr;
@@ -161,8 +162,9 @@
}
ColorMode colorMode = mWideColorGamut ? ColorMode::WideColorGamut : ColorMode::SRGB;
- bool hasSurface = mRenderPipeline->setSurface(mNativeSurface.get(), mSwapBehavior, colorMode,
- mRenderAheadCapacity);
+ bool hasSurface = mRenderPipeline->setSurface(
+ mNativeSurface ? mNativeSurface->getNativeWindow() : nullptr, mSwapBehavior, colorMode,
+ mRenderAheadCapacity);
mFrameNumber = -1;
@@ -428,7 +430,7 @@
presentTime = mCurrentFrameInfo->get(FrameInfoIndex::Vsync) +
(frameIntervalNanos * (renderAhead + 1));
}
- native_window_set_buffers_timestamp(mNativeSurface.get(), presentTime);
+ native_window_set_buffers_timestamp(mNativeSurface->getNativeWindow(), presentTime);
}
void CanvasContext::draw() {
@@ -489,16 +491,18 @@
swap.swapCompletedTime = systemTime(SYSTEM_TIME_MONOTONIC);
swap.vsyncTime = mRenderThread.timeLord().latestVsync();
if (didDraw) {
- nsecs_t dequeueStart = ANativeWindow_getLastDequeueStartTime(mNativeSurface.get());
+ nsecs_t dequeueStart =
+ ANativeWindow_getLastDequeueStartTime(mNativeSurface->getNativeWindow());
if (dequeueStart < mCurrentFrameInfo->get(FrameInfoIndex::SyncStart)) {
// Ignoring dequeue duration as it happened prior to frame render start
// and thus is not part of the frame.
swap.dequeueDuration = 0;
} else {
swap.dequeueDuration =
- ANativeWindow_getLastDequeueDuration(mNativeSurface.get());
+ ANativeWindow_getLastDequeueDuration(mNativeSurface->getNativeWindow());
}
- swap.queueDuration = ANativeWindow_getLastQueueDuration(mNativeSurface.get());
+ swap.queueDuration =
+ ANativeWindow_getLastQueueDuration(mNativeSurface->getNativeWindow());
} else {
swap.dequeueDuration = 0;
swap.queueDuration = 0;
@@ -567,14 +571,16 @@
}
SkISize CanvasContext::getNextFrameSize() const {
- ReliableSurface* surface = mNativeSurface.get();
- if (surface) {
- SkISize size;
- size.fWidth = ANativeWindow_getWidth(surface);
- size.fHeight = ANativeWindow_getHeight(surface);
- return size;
+ static constexpr SkISize defaultFrameSize = {INT32_MAX, INT32_MAX};
+ if (mNativeSurface == nullptr) {
+ return defaultFrameSize;
}
- return {INT32_MAX, INT32_MAX};
+ ANativeWindow* anw = mNativeSurface->getNativeWindow();
+
+ SkISize size;
+ size.fWidth = ANativeWindow_getWidth(anw);
+ size.fHeight = ANativeWindow_getHeight(anw);
+ return size;
}
void CanvasContext::prepareAndDraw(RenderNode* node) {
@@ -702,11 +708,9 @@
if (!mNativeSurface) return false;
if (mHaveNewSurface) return true;
- int width = -1;
- int height = -1;
- ReliableSurface* surface = mNativeSurface.get();
- surface->query(NATIVE_WINDOW_WIDTH, &width);
- surface->query(NATIVE_WINDOW_HEIGHT, &height);
+ ANativeWindow* anw = mNativeSurface->getNativeWindow();
+ const int width = ANativeWindow_getWidth(anw);
+ const int height = ANativeWindow_getHeight(anw);
return width != mLastFrameWidth || height != mLastFrameHeight;
}