[RenderScript] Fix IntrinsicConvolve documentation.
Bug: 25117120
- Better format.
- Typo fixes.
Change-Id: Ic6f8d1dacecdaf9993dd8298de7a801f5fd2a937
(cherry picked from commit 3d23dce43330b9c8f3fba34ef9515dca7912768a)
diff --git a/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java b/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
index 76da781..339e0e9 100644
--- a/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
+++ b/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
@@ -32,10 +32,9 @@
* Supported elements types are {@link Element#U8}, {@link
* Element#U8_2}, {@link Element#U8_3}, {@link Element#U8_4},
* {@link Element#F32}, {@link Element#F32_2}, {@link
- * Element#F32_3}, and {@link Element#F32_4}
+ * Element#F32_3}, and {@link Element#F32_4}.
*
- * The default coefficients are.
- *
+ * <p> The default coefficients are:
* <code>
* <p> [ 0, 0, 0 ]
* <p> [ 0, 1, 0 ]
@@ -67,7 +66,7 @@
}
/**
- * Set the input of the blur.
+ * Set the input of the 3x3 convolve.
* Must match the element type supplied during create.
*
* @param ain The input allocation.
@@ -80,7 +79,7 @@
/**
* Set the coefficients for the convolve.
*
- * The convolve layout is
+ * <p> The convolve layout is:
* <code>
* <p> [ 0, 1, 2 ]
* <p> [ 3, 4, 5 ]