[RenderScript] Fix IntrinsicConvolve documentation.

Bug: 25117120

  - Better format.
  - Typo fixes.

Change-Id: Ic6f8d1dacecdaf9993dd8298de7a801f5fd2a937
(cherry picked from commit 3d23dce43330b9c8f3fba34ef9515dca7912768a)
diff --git a/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java b/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
index 76da781..339e0e9 100644
--- a/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
+++ b/rs/java/android/renderscript/ScriptIntrinsicConvolve3x3.java
@@ -32,10 +32,9 @@
      * Supported elements types are {@link Element#U8}, {@link
      * Element#U8_2}, {@link Element#U8_3}, {@link Element#U8_4},
      * {@link Element#F32}, {@link Element#F32_2}, {@link
-     * Element#F32_3}, and {@link Element#F32_4}
+     * Element#F32_3}, and {@link Element#F32_4}.
      *
-     * The default coefficients are.
-     *
+     * <p> The default coefficients are:
      * <code>
      * <p> [ 0,  0,  0 ]
      * <p> [ 0,  1,  0 ]
@@ -67,7 +66,7 @@
     }
 
     /**
-     * Set the input of the blur.
+     * Set the input of the 3x3 convolve.
      * Must match the element type supplied during create.
      *
      * @param ain The input allocation.
@@ -80,7 +79,7 @@
     /**
      * Set the coefficients for the convolve.
      *
-     * The convolve layout is
+     * <p> The convolve layout is:
      * <code>
      * <p> [ 0,  1,  2 ]
      * <p> [ 3,  4,  5 ]