Avoid throwing when 0 size layer requested
bug:30032790
Change-Id: I8553af0d0b0d59fea6535d03479c4e7134a9f4f9
diff --git a/libs/hwui/RenderNode.cpp b/libs/hwui/RenderNode.cpp
index f8797bf..6facf20 100644
--- a/libs/hwui/RenderNode.cpp
+++ b/libs/hwui/RenderNode.cpp
@@ -301,7 +301,10 @@
LayerType layerType = properties().effectiveLayerType();
// If we are not a layer OR we cannot be rendered (eg, view was detached)
// we need to destroy any Layers we may have had previously
- if (CC_LIKELY(layerType != LayerType::RenderLayer) || CC_UNLIKELY(!isRenderable())) {
+ if (CC_LIKELY(layerType != LayerType::RenderLayer)
+ || CC_UNLIKELY(!isRenderable())
+ || CC_UNLIKELY(properties().getWidth() == 0)
+ || CC_UNLIKELY(properties().getHeight() == 0)) {
if (CC_UNLIKELY(mLayer)) {
destroyLayer(mLayer);
mLayer = nullptr;