Merge "Ensure controller is attached before applying state"
diff --git a/packages/SystemUI/src/com/android/systemui/statusbar/window/StatusBarWindowController.java b/packages/SystemUI/src/com/android/systemui/statusbar/window/StatusBarWindowController.java
index 6f587fd..c53d510 100644
--- a/packages/SystemUI/src/com/android/systemui/statusbar/window/StatusBarWindowController.java
+++ b/packages/SystemUI/src/com/android/systemui/statusbar/window/StatusBarWindowController.java
@@ -68,6 +68,7 @@
     private final StatusBarContentInsetsProvider mContentInsetsProvider;
     private int mBarHeight = -1;
     private final State mCurrentState = new State();
+    private boolean mIsAttached;
 
     private final ViewGroup mStatusBarWindowView;
     // The container in which we should run launch animations started from the status bar and
@@ -136,6 +137,8 @@
 
         mContentInsetsProvider.addCallback(this::calculateStatusBarLocationsForAllRotations);
         calculateStatusBarLocationsForAllRotations();
+        mIsAttached = true;
+        apply(mCurrentState);
     }
 
     /** Adds the given view to the status bar window view. */
@@ -282,6 +285,9 @@
     }
 
     private void apply(State state) {
+        if (!mIsAttached) {
+            return;
+        }
         applyForceStatusBarVisibleFlag(state);
         applyHeight(state);
         if (mLp != null && mLp.copyFrom(mLpChanged) != 0) {