Use the correct background color for tiles.

Icon background is reserved for the dual target zone in large tiles.

Test: manually launching QS and resizing down the BT tile
Flag: com.android.systemui.qs_ui_refactor_compose_fragment
Fixes: 378700190
Change-Id: I9b5828241d008e2556d7a9aad16dd5a1bb261997
diff --git a/packages/SystemUI/src/com/android/systemui/qs/panels/ui/compose/infinitegrid/Tile.kt b/packages/SystemUI/src/com/android/systemui/qs/panels/ui/compose/infinitegrid/Tile.kt
index 9bbf290..c597d55 100644
--- a/packages/SystemUI/src/com/android/systemui/qs/panels/ui/compose/infinitegrid/Tile.kt
+++ b/packages/SystemUI/src/com/android/systemui/qs/panels/ui/compose/infinitegrid/Tile.kt
@@ -130,15 +130,7 @@
 
     // TODO(b/361789146): Draw the shapes instead of clipping
     val tileShape = TileDefaults.animateTileShape(uiState.state)
-    val animatedColor by
-        animateColorAsState(
-            if (iconOnly || !uiState.handlesSecondaryClick) {
-                colors.iconBackground
-            } else {
-                colors.background
-            },
-            label = "QSTileBackgroundColor",
-        )
+    val animatedColor by animateColorAsState(colors.background, label = "QSTileBackgroundColor")
 
     TileExpandable(
         color = { animatedColor },