Delete a bunch of code

This removes the duality of DisplayList, removing a small amount of
overhead

Test: buids & hwuiunit passes

Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
diff --git a/libs/hwui/tests/common/TestUtils.h b/libs/hwui/tests/common/TestUtils.h
index ca5a88b..13fb528 100644
--- a/libs/hwui/tests/common/TestUtils.h
+++ b/libs/hwui/tests/common/TestUtils.h
@@ -29,7 +29,6 @@
 #include <renderthread/RenderThread.h>
 
 #include <RecordedOp.h>
-#include <RecordingCanvas.h>
 
 #include <memory>
 
@@ -335,16 +334,10 @@
         }
         auto displayList = node->getDisplayList();
         if (displayList) {
-            if (displayList->isSkiaDL()) {
-                for (auto&& childDr : static_cast<skiapipeline::SkiaDisplayList*>(
-                                              const_cast<DisplayList*>(displayList))
-                                              ->mChildNodes) {
-                    syncHierarchyPropertiesAndDisplayListImpl(childDr.getRenderNode());
-                }
-            } else {
-                for (auto&& childOp : displayList->getChildren()) {
-                    syncHierarchyPropertiesAndDisplayListImpl(childOp->renderNode);
-                }
+            for (auto&& childDr : static_cast<skiapipeline::SkiaDisplayList*>(
+                                          const_cast<DisplayList*>(displayList))
+                                          ->mChildNodes) {
+                syncHierarchyPropertiesAndDisplayListImpl(childDr.getRenderNode());
             }
         }
     }
diff --git a/libs/hwui/tests/common/scenes/TestSceneBase.h b/libs/hwui/tests/common/scenes/TestSceneBase.h
index 792312a..6f76a50 100644
--- a/libs/hwui/tests/common/scenes/TestSceneBase.h
+++ b/libs/hwui/tests/common/scenes/TestSceneBase.h
@@ -16,7 +16,7 @@
 
 #pragma once
 
-#include "RecordingCanvas.h"
+#include "hwui/Canvas.h"
 #include "RenderNode.h"
 #include "tests/common/TestContext.h"
 #include "tests/common/TestScene.h"
diff --git a/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp b/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
index 0aaf773..9388c20 100644
--- a/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
+++ b/libs/hwui/tests/microbench/DisplayListCanvasBench.cpp
@@ -16,8 +16,10 @@
 
 #include <benchmark/benchmark.h>
 
+#include "CanvasState.h"
 #include "DisplayList.h"
-#include "RecordingCanvas.h"
+#include "hwui/Canvas.h"
+#include "pipeline/skia/SkiaDisplayList.h"
 #include "tests/common/TestUtils.h"
 
 using namespace android;
@@ -25,7 +27,7 @@
 
 void BM_DisplayList_alloc(benchmark::State& benchState) {
     while (benchState.KeepRunning()) {
-        auto displayList = new DisplayList();
+        auto displayList = new skiapipeline::SkiaDisplayList();
         benchmark::DoNotOptimize(displayList);
         delete displayList;
     }
@@ -34,7 +36,7 @@
 
 void BM_DisplayList_alloc_theoretical(benchmark::State& benchState) {
     while (benchState.KeepRunning()) {
-        auto displayList = new char[sizeof(DisplayList)];
+        auto displayList = new char[sizeof(skiapipeline::SkiaDisplayList)];
         benchmark::DoNotOptimize(displayList);
         delete[] displayList;
     }
diff --git a/libs/hwui/tests/microbench/FrameBuilderBench.cpp b/libs/hwui/tests/microbench/FrameBuilderBench.cpp
deleted file mode 100644
index b621766..0000000
--- a/libs/hwui/tests/microbench/FrameBuilderBench.cpp
+++ /dev/null
@@ -1,149 +0,0 @@
-/*
- * Copyright (C) 2016 The Android Open Source Project
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- *      http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-#include <benchmark/benchmark.h>
-
-#include "BakedOpDispatcher.h"
-#include "BakedOpRenderer.h"
-#include "BakedOpState.h"
-#include "FrameBuilder.h"
-#include "LayerUpdateQueue.h"
-#include "RecordedOp.h"
-#include "RecordingCanvas.h"
-#include "Vector.h"
-#include "tests/common/TestContext.h"
-#include "tests/common/TestScene.h"
-#include "tests/common/TestUtils.h"
-
-#include <vector>
-
-using namespace android;
-using namespace android::uirenderer;
-using namespace android::uirenderer::renderthread;
-using namespace android::uirenderer::test;
-
-const FrameBuilder::LightGeometry sLightGeometry = {{100, 100, 100}, 50};
-const BakedOpRenderer::LightInfo sLightInfo = {128, 128};
-
-static sp<RenderNode> createTestNode() {
-    auto node = TestUtils::createNode<RecordingCanvas>(
-            0, 0, 200, 200, [](RenderProperties& props, RecordingCanvas& canvas) {
-                sk_sp<Bitmap> bitmap(TestUtils::createBitmap(10, 10));
-                SkPaint paint;
-
-                // Alternate between drawing rects and bitmaps, with bitmaps overlapping rects.
-                // Rects don't overlap bitmaps, so bitmaps should be brought to front as a group.
-                canvas.save(SaveFlags::MatrixClip);
-                for (int i = 0; i < 30; i++) {
-                    canvas.translate(0, 10);
-                    canvas.drawRect(0, 0, 10, 10, paint);
-                    canvas.drawBitmap(*bitmap, 5, 0, nullptr);
-                }
-                canvas.restore();
-            });
-    TestUtils::syncHierarchyPropertiesAndDisplayList(node);
-    return node;
-}
-
-void BM_FrameBuilder_defer(benchmark::State& state) {
-    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
-        auto node = createTestNode();
-        while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, sLightGeometry,
-                                      Caches::getInstance());
-            frameBuilder.deferRenderNode(*node);
-            benchmark::DoNotOptimize(&frameBuilder);
-        }
-    });
-}
-BENCHMARK(BM_FrameBuilder_defer);
-
-void BM_FrameBuilder_deferAndRender(benchmark::State& state) {
-    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
-        auto node = createTestNode();
-
-        RenderState& renderState = thread.renderState();
-        Caches& caches = Caches::getInstance();
-
-        while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(100, 200), 100, 200, sLightGeometry, caches);
-            frameBuilder.deferRenderNode(*node);
-
-            BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
-            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
-            benchmark::DoNotOptimize(&renderer);
-        }
-    });
-}
-BENCHMARK(BM_FrameBuilder_deferAndRender);
-
-static sp<RenderNode> getSyncedSceneNode(const char* sceneName) {
-    gDisplay = getBuiltInDisplay();  // switch to real display if present
-
-    TestContext testContext;
-    TestScene::Options opts;
-    std::unique_ptr<TestScene> scene(TestScene::testMap()[sceneName].createScene(opts));
-
-    sp<RenderNode> rootNode = TestUtils::createNode<RecordingCanvas>(
-            0, 0, gDisplay.w, gDisplay.h,
-            [&scene](RenderProperties& props, RecordingCanvas& canvas) {
-                scene->createContent(gDisplay.w, gDisplay.h, canvas);
-            });
-
-    TestUtils::syncHierarchyPropertiesAndDisplayList(rootNode);
-    return rootNode;
-}
-
-static auto SCENES = {
-        "listview",
-};
-
-void BM_FrameBuilder_defer_scene(benchmark::State& state) {
-    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
-        const char* sceneName = *(SCENES.begin() + state.range(0));
-        state.SetLabel(sceneName);
-        auto node = getSyncedSceneNode(sceneName);
-        while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w,
-                                      gDisplay.h, sLightGeometry, Caches::getInstance());
-            frameBuilder.deferRenderNode(*node);
-            benchmark::DoNotOptimize(&frameBuilder);
-        }
-    });
-}
-BENCHMARK(BM_FrameBuilder_defer_scene)->DenseRange(0, SCENES.size() - 1);
-
-void BM_FrameBuilder_deferAndRender_scene(benchmark::State& state) {
-    TestUtils::runOnRenderThread([&state](RenderThread& thread) {
-        const char* sceneName = *(SCENES.begin() + state.range(0));
-        state.SetLabel(sceneName);
-        auto node = getSyncedSceneNode(sceneName);
-
-        RenderState& renderState = thread.renderState();
-        Caches& caches = Caches::getInstance();
-
-        while (state.KeepRunning()) {
-            FrameBuilder frameBuilder(SkRect::MakeWH(gDisplay.w, gDisplay.h), gDisplay.w,
-                                      gDisplay.h, sLightGeometry, Caches::getInstance());
-            frameBuilder.deferRenderNode(*node);
-
-            BakedOpRenderer renderer(caches, renderState, true, false, sLightInfo);
-            frameBuilder.replayBakedOps<BakedOpDispatcher>(renderer);
-            benchmark::DoNotOptimize(&renderer);
-        }
-    });
-}
-BENCHMARK(BM_FrameBuilder_deferAndRender_scene)->DenseRange(0, SCENES.size() - 1);
diff --git a/libs/hwui/tests/unit/SkiaCanvasTests.cpp b/libs/hwui/tests/unit/SkiaCanvasTests.cpp
index 2e4de0b..634ceff 100644
--- a/libs/hwui/tests/unit/SkiaCanvasTests.cpp
+++ b/libs/hwui/tests/unit/SkiaCanvasTests.cpp
@@ -16,7 +16,6 @@
 
 #include "tests/common/TestUtils.h"
 
-#include <RecordingCanvas.h>
 #include <SkBlurDrawLooper.h>
 #include <SkCanvasStateUtils.h>
 #include <SkPicture.h>
diff --git a/libs/hwui/tests/unit/SkiaPipelineTests.cpp b/libs/hwui/tests/unit/SkiaPipelineTests.cpp
index 42a92fc..26b6000 100644
--- a/libs/hwui/tests/unit/SkiaPipelineTests.cpp
+++ b/libs/hwui/tests/unit/SkiaPipelineTests.cpp
@@ -167,10 +167,10 @@
     ASSERT_EQ(layerUpdateQueue.entries().size(), 2UL);
 
     bool opaque = true;
-    FrameBuilder::LightGeometry lightGeometry;
+    LightGeometry lightGeometry;
     lightGeometry.radius = 1.0f;
     lightGeometry.center = {0.0f, 0.0f, 0.0f};
-    BakedOpRenderer::LightInfo lightInfo;
+    LightInfo lightInfo;
     auto pipeline = std::make_unique<SkiaOpenGLPipeline>(renderThread);
     pipeline->renderLayers(lightGeometry, &layerUpdateQueue, opaque, false, lightInfo);
     ASSERT_EQ(TestUtils::getColor(surfaceLayer1, 0, 0), SK_ColorRED);