Delete a bunch of code
This removes the duality of DisplayList, removing a small amount of
overhead
Test: buids & hwuiunit passes
Change-Id: I8bb3a20e9ead1caec4b4a8a3e9f2c08f717a7096
diff --git a/libs/hwui/pipeline/skia/RenderNodeDrawable.h b/libs/hwui/pipeline/skia/RenderNodeDrawable.h
index ef21cd8..6594bd22 100644
--- a/libs/hwui/pipeline/skia/RenderNodeDrawable.h
+++ b/libs/hwui/pipeline/skia/RenderNodeDrawable.h
@@ -47,11 +47,9 @@
* layer into the canvas.
*/
explicit RenderNodeDrawable(RenderNode* node, SkCanvas* canvas, bool composeLayer = true,
- bool inReorderingSection = false)
- : mRenderNode(node)
- , mRecordedTransform(canvas->getTotalMatrix())
- , mComposeLayer(composeLayer)
- , mInReorderingSection(inReorderingSection) {}
+ bool inReorderingSection = false);
+
+ ~RenderNodeDrawable();
/**
* Draws into the canvas this render node and its children. If the node is marked as a