use SkTextEncoding
Test: make
Change-Id: I699aa495573e410043caaf97599172471fe8895d
diff --git a/libs/hwui/SkiaCanvas.cpp b/libs/hwui/SkiaCanvas.cpp
index ba34384..6be7ef7 100644
--- a/libs/hwui/SkiaCanvas.cpp
+++ b/libs/hwui/SkiaCanvas.cpp
@@ -681,7 +681,7 @@
if (mPaintFilter) {
mPaintFilter->filter(&paintCopy);
}
- SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
+ SkASSERT(paintCopy.getTextEncoding() == kGlyphID_SkTextEncoding);
// Stroke with a hairline is drawn on HW with a fill style for compatibility with Android O and
// older.
if (!mCanvasOwned && sApiLevel <= 27 && paintCopy.getStrokeWidth() <= 0 &&
@@ -708,7 +708,7 @@
if (mPaintFilter) {
mPaintFilter->filter(&paintCopy);
}
- SkASSERT(paintCopy.getTextEncoding() == SkPaint::kGlyphID_TextEncoding);
+ SkASSERT(paintCopy.getTextEncoding() == kGlyphID_SkTextEncoding);
const int N = end - start;
SkAutoSTMalloc<1024, uint8_t> storage(N * (sizeof(uint16_t) + sizeof(SkRSXform)));
diff --git a/libs/hwui/hwui/MinikinSkia.cpp b/libs/hwui/hwui/MinikinSkia.cpp
index 769fce49..84292c8 100644
--- a/libs/hwui/hwui/MinikinSkia.cpp
+++ b/libs/hwui/hwui/MinikinSkia.cpp
@@ -43,7 +43,7 @@
static void MinikinFontSkia_SetSkiaPaint(const minikin::MinikinFont* font, SkPaint* skPaint,
const minikin::MinikinPaint& paint,
const minikin::FontFakery& fakery) {
- skPaint->setTextEncoding(SkPaint::kGlyphID_TextEncoding);
+ skPaint->setTextEncoding(kGlyphID_SkTextEncoding);
skPaint->setTextSize(paint.size);
skPaint->setTextScaleX(paint.scaleX);
skPaint->setTextSkewX(paint.skewX);
diff --git a/libs/hwui/tests/common/TestUtils.cpp b/libs/hwui/tests/common/TestUtils.cpp
index 8a1bc4d..f812022 100644
--- a/libs/hwui/tests/common/TestUtils.cpp
+++ b/libs/hwui/tests/common/TestUtils.cpp
@@ -81,7 +81,7 @@
auto utf16 = asciiToUtf16(text);
uint32_t length = strlen(text);
SkPaint glyphPaint(paint);
- glyphPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
+ glyphPaint.setTextEncoding(kGlyphID_SkTextEncoding);
canvas->drawText(
utf16.get(), length, // text buffer
0, length, // draw range
@@ -94,7 +94,7 @@
const SkPath& path) {
auto utf16 = asciiToUtf16(text);
SkPaint glyphPaint(paint);
- glyphPaint.setTextEncoding(SkPaint::kGlyphID_TextEncoding);
+ glyphPaint.setTextEncoding(kGlyphID_SkTextEncoding);
canvas->drawTextOnPath(utf16.get(), strlen(text), minikin::Bidi::LTR, path, 0, 0, glyphPaint,
nullptr);
}