Add TextureView support to new renderer/reorderer

bug:22480459

Change-Id: I2e4c0bc6b904706132f3f5087ededc9cac9b40fb
diff --git a/libs/hwui/tests/common/TestUtils.h b/libs/hwui/tests/common/TestUtils.h
index 4f84474..d37fad4 100644
--- a/libs/hwui/tests/common/TestUtils.h
+++ b/libs/hwui/tests/common/TestUtils.h
@@ -113,6 +113,10 @@
         return bitmap;
     }
 
+    static sp<DeferredLayerUpdater> createTextureLayerUpdater(
+            renderthread::RenderThread& renderThread, uint32_t width, uint32_t height,
+            std::function<void(Matrix4*)> transformSetupCallback);
+
     template<class CanvasType>
     static std::unique_ptr<DisplayList> createDisplayList(int width, int height,
             std::function<void(CanvasType& canvas)> canvasCallback) {