Revert "Turn on vk unit tests"
This reverts commit aa3e498bbc9825b8c07a2094dc83e15b6bb47ffc.
Reason for revert: Synchronization with WebView is hard.
Also:
* All currently shipping devices that turn Vulkan on for HWUI support at
least two graphics queues, with the exception of emulators using
swiftshader.
* Using two graphics queues doesn't significantly regress RAM on those
devices
Bug: 280564832
Test: DailyMail app
(cherry picked from https://googleplex-android-review.googlesource.com/q/commit:219997a1e7c07a70aa935f09dbff9fb53ed03cb7)
Merged-In: Ica0c461af9df771292967ed10df63b2aa6902ae3
Change-Id: Ica0c461af9df771292967ed10df63b2aa6902ae3
diff --git a/libs/hwui/Properties.cpp b/libs/hwui/Properties.cpp
index 7af6efb..06aed63 100644
--- a/libs/hwui/Properties.cpp
+++ b/libs/hwui/Properties.cpp
@@ -17,7 +17,6 @@
#include "Properties.h"
#include "Debug.h"
-#include "log/log_main.h"
#ifdef __ANDROID__
#include "HWUIProperties.sysprop.h"
#endif
@@ -220,12 +219,15 @@
return sRenderPipelineType;
}
-void Properties::overrideRenderPipelineType(RenderPipelineType type, bool inUnitTest) {
+void Properties::overrideRenderPipelineType(RenderPipelineType type) {
// If we're doing actual rendering then we can't change the renderer after it's been set.
- // Unit tests can freely change this as often as it wants.
- LOG_ALWAYS_FATAL_IF(sRenderPipelineType != RenderPipelineType::NotInitialized &&
- sRenderPipelineType != type && !inUnitTest,
- "Trying to change pipeline but it's already set.");
+ // Unit tests can freely change this as often as it wants, though, as there's no actual
+ // GL rendering happening
+ if (sRenderPipelineType != RenderPipelineType::NotInitialized) {
+ LOG_ALWAYS_FATAL_IF(sRenderPipelineType != type,
+ "Trying to change pipeline but it's already set");
+ return;
+ }
sRenderPipelineType = type;
}
diff --git a/libs/hwui/Properties.h b/libs/hwui/Properties.h
index 24e206b..bb47744 100644
--- a/libs/hwui/Properties.h
+++ b/libs/hwui/Properties.h
@@ -303,7 +303,7 @@
static bool enableRTAnimations;
// Used for testing only to change the render pipeline.
- static void overrideRenderPipelineType(RenderPipelineType, bool inUnitTest = false);
+ static void overrideRenderPipelineType(RenderPipelineType);
static bool runningInEmulator;
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index 4cffc6c..d4e919f 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -23,13 +23,11 @@
#include <GrDirectContext.h>
#include <GrTypes.h>
#include <android/sync.h>
+#include <gui/TraceUtils.h>
#include <ui/FatVector.h>
#include <vk/GrVkExtensions.h>
#include <vk/GrVkTypes.h>
-#include <cstring>
-
-#include <gui/TraceUtils.h>
#include "Properties.h"
#include "RenderThread.h"
#include "pipeline/skia/ShaderCache.h"
@@ -90,19 +88,6 @@
}
}
-GrVkGetProc VulkanManager::sSkiaGetProp = [](const char* proc_name, VkInstance instance,
- VkDevice device) {
- if (device != VK_NULL_HANDLE) {
- if (strcmp("vkQueueSubmit", proc_name) == 0) {
- return (PFN_vkVoidFunction)VulkanManager::interceptedVkQueueSubmit;
- } else if (strcmp("vkQueueWaitIdle", proc_name) == 0) {
- return (PFN_vkVoidFunction)VulkanManager::interceptedVkQueueWaitIdle;
- }
- return vkGetDeviceProcAddr(device, proc_name);
- }
- return vkGetInstanceProcAddr(instance, proc_name);
-};
-
#define GET_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(VK_NULL_HANDLE, "vk" #F)
#define GET_INST_PROC(F) m##F = (PFN_vk##F)vkGetInstanceProcAddr(mInstance, "vk" #F)
#define GET_DEV_PROC(F) m##F = (PFN_vk##F)vkGetDeviceProcAddr(mDevice, "vk" #F)
@@ -138,6 +123,7 @@
}
mGraphicsQueue = VK_NULL_HANDLE;
+ mAHBUploadQueue = VK_NULL_HANDLE;
mDevice = VK_NULL_HANDLE;
mPhysicalDevice = VK_NULL_HANDLE;
mInstance = VK_NULL_HANDLE;
@@ -231,7 +217,7 @@
mDriverVersion = physDeviceProperties.driverVersion;
// query to get the initial queue props size
- uint32_t queueCount;
+ uint32_t queueCount = 0;
mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, nullptr);
LOG_ALWAYS_FATAL_IF(!queueCount);
@@ -239,11 +225,14 @@
std::unique_ptr<VkQueueFamilyProperties[]> queueProps(new VkQueueFamilyProperties[queueCount]);
mGetPhysicalDeviceQueueFamilyProperties(mPhysicalDevice, &queueCount, queueProps.get());
+ constexpr auto kRequestedQueueCount = 2;
+
// iterate to find the graphics queue
mGraphicsQueueIndex = queueCount;
for (uint32_t i = 0; i < queueCount; i++) {
if (queueProps[i].queueFlags & VK_QUEUE_GRAPHICS_BIT) {
mGraphicsQueueIndex = i;
+ LOG_ALWAYS_FATAL_IF(queueProps[i].queueCount < kRequestedQueueCount);
break;
}
}
@@ -273,7 +262,14 @@
LOG_ALWAYS_FATAL_IF(!hasKHRSwapchainExtension);
}
- grExtensions.init(sSkiaGetProp, mInstance, mPhysicalDevice, mInstanceExtensions.size(),
+ auto getProc = [](const char* proc_name, VkInstance instance, VkDevice device) {
+ if (device != VK_NULL_HANDLE) {
+ return vkGetDeviceProcAddr(device, proc_name);
+ }
+ return vkGetInstanceProcAddr(instance, proc_name);
+ };
+
+ grExtensions.init(getProc, mInstance, mPhysicalDevice, mInstanceExtensions.size(),
mInstanceExtensions.data(), mDeviceExtensions.size(),
mDeviceExtensions.data());
@@ -312,7 +308,7 @@
// and we can't depend on it on all platforms
features.features.robustBufferAccess = VK_FALSE;
- float queuePriorities[1] = {0.0};
+ float queuePriorities[kRequestedQueueCount] = {0.0};
void* queueNextPtr = nullptr;
@@ -345,7 +341,7 @@
queueNextPtr, // pNext
0, // VkDeviceQueueCreateFlags
mGraphicsQueueIndex, // queueFamilyIndex
- 1, // queueCount
+ kRequestedQueueCount, // queueCount
queuePriorities, // pQueuePriorities
};
@@ -403,6 +399,7 @@
this->setupDevice(mExtensions, mPhysicalDeviceFeatures2);
mGetDeviceQueue(mDevice, mGraphicsQueueIndex, 0, &mGraphicsQueue);
+ mGetDeviceQueue(mDevice, mGraphicsQueueIndex, 1, &mAHBUploadQueue);
if (Properties::enablePartialUpdates && Properties::useBufferAge) {
mSwapBehavior = SwapBehavior::BufferAge;
@@ -416,16 +413,24 @@
sk_sp<GrDirectContext> VulkanManager::createContext(GrContextOptions& options,
ContextType contextType) {
+ auto getProc = [](const char* proc_name, VkInstance instance, VkDevice device) {
+ if (device != VK_NULL_HANDLE) {
+ return vkGetDeviceProcAddr(device, proc_name);
+ }
+ return vkGetInstanceProcAddr(instance, proc_name);
+ };
+
GrVkBackendContext backendContext;
backendContext.fInstance = mInstance;
backendContext.fPhysicalDevice = mPhysicalDevice;
backendContext.fDevice = mDevice;
- backendContext.fQueue = mGraphicsQueue;
+ backendContext.fQueue =
+ (contextType == ContextType::kRenderThread) ? mGraphicsQueue : mAHBUploadQueue;
backendContext.fGraphicsQueueIndex = mGraphicsQueueIndex;
backendContext.fMaxAPIVersion = mAPIVersion;
backendContext.fVkExtensions = &mExtensions;
backendContext.fDeviceFeatures2 = &mPhysicalDeviceFeatures2;
- backendContext.fGetProc = sSkiaGetProp;
+ backendContext.fGetProc = std::move(getProc);
LOG_ALWAYS_FATAL_IF(options.fContextDeleteProc != nullptr, "Conflicting fContextDeleteProcs!");
this->incStrong((void*)onGrContextReleased);
@@ -636,8 +641,6 @@
ALOGE_IF(VK_SUCCESS != err, "VulkanManager::swapBuffers(): Failed to get semaphore Fd");
} else {
ALOGE("VulkanManager::swapBuffers(): Semaphore submission failed");
-
- std::lock_guard<std::mutex> lock(mGraphicsQueueMutex);
mQueueWaitIdle(mGraphicsQueue);
}
if (mDestroySemaphoreContext) {
@@ -652,7 +655,6 @@
void VulkanManager::destroySurface(VulkanSurface* surface) {
// Make sure all submit commands have finished before starting to destroy objects.
if (VK_NULL_HANDLE != mGraphicsQueue) {
- std::lock_guard<std::mutex> lock(mGraphicsQueueMutex);
mQueueWaitIdle(mGraphicsQueue);
}
mDeviceWaitIdle(mDevice);
diff --git a/libs/hwui/renderthread/VulkanManager.h b/libs/hwui/renderthread/VulkanManager.h
index 00a40c0..2be1ffd 100644
--- a/libs/hwui/renderthread/VulkanManager.h
+++ b/libs/hwui/renderthread/VulkanManager.h
@@ -17,10 +17,6 @@
#ifndef VULKANMANAGER_H
#define VULKANMANAGER_H
-#include <functional>
-#include <mutex>
-
-#include "vulkan/vulkan_core.h"
#if !defined(VK_USE_PLATFORM_ANDROID_KHR)
#define VK_USE_PLATFORM_ANDROID_KHR
#endif
@@ -186,25 +182,8 @@
VkDevice mDevice = VK_NULL_HANDLE;
uint32_t mGraphicsQueueIndex;
-
- std::mutex mGraphicsQueueMutex;
VkQueue mGraphicsQueue = VK_NULL_HANDLE;
-
- static VKAPI_ATTR VkResult interceptedVkQueueSubmit(VkQueue queue, uint32_t submitCount,
- const VkSubmitInfo* pSubmits,
- VkFence fence) {
- sp<VulkanManager> manager = VulkanManager::getInstance();
- std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
- return manager->mQueueSubmit(queue, submitCount, pSubmits, fence);
- }
-
- static VKAPI_ATTR VkResult interceptedVkQueueWaitIdle(VkQueue queue) {
- sp<VulkanManager> manager = VulkanManager::getInstance();
- std::lock_guard<std::mutex> lock(manager->mGraphicsQueueMutex);
- return manager->mQueueWaitIdle(queue);
- }
-
- static GrVkGetProc sSkiaGetProp;
+ VkQueue mAHBUploadQueue = VK_NULL_HANDLE;
// Variables saved to populate VkFunctorInitParams.
static const uint32_t mAPIVersion = VK_MAKE_VERSION(1, 1, 0);
diff --git a/libs/hwui/tests/common/TestUtils.h b/libs/hwui/tests/common/TestUtils.h
index 9d5c13e..81ecfe5 100644
--- a/libs/hwui/tests/common/TestUtils.h
+++ b/libs/hwui/tests/common/TestUtils.h
@@ -61,12 +61,12 @@
ADD_FAILURE() << "ClipState not a rect"; \
}
-#define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \
- TEST(test_case_name, test_name##_##pipeline) { \
- RenderPipelineType oldType = Properties::getRenderPipelineType(); \
- Properties::overrideRenderPipelineType(RenderPipelineType::pipeline, true); \
- functionCall; \
- Properties::overrideRenderPipelineType(oldType, true); \
+#define INNER_PIPELINE_TEST(test_case_name, test_name, pipeline, functionCall) \
+ TEST(test_case_name, test_name##_##pipeline) { \
+ RenderPipelineType oldType = Properties::getRenderPipelineType(); \
+ Properties::overrideRenderPipelineType(RenderPipelineType::pipeline); \
+ functionCall; \
+ Properties::overrideRenderPipelineType(oldType); \
};
#define INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, pipeline) \
@@ -78,27 +78,29 @@
* Like gtest's TEST, but runs on the RenderThread, and 'renderThread' is passed, in top level scope
* (for e.g. accessing its RenderState)
*/
-#define RENDERTHREAD_TEST(test_case_name, test_name) \
- class test_case_name##_##test_name##_RenderThreadTest { \
- public: \
- static void doTheThing(renderthread::RenderThread& renderThread); \
- }; \
- INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
- INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \
- void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
+#define RENDERTHREAD_TEST(test_case_name, test_name) \
+ class test_case_name##_##test_name##_RenderThreadTest { \
+ public: \
+ static void doTheThing(renderthread::RenderThread& renderThread); \
+ }; \
+ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
+ /* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \
+ /* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \
+ void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
renderthread::RenderThread& renderThread)
/**
* Like RENDERTHREAD_TEST, but only runs with the Skia RenderPipelineTypes
*/
-#define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \
- class test_case_name##_##test_name##_RenderThreadTest { \
- public: \
- static void doTheThing(renderthread::RenderThread& renderThread); \
- }; \
- INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
- INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); \
- void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
+#define RENDERTHREAD_SKIA_PIPELINE_TEST(test_case_name, test_name) \
+ class test_case_name##_##test_name##_RenderThreadTest { \
+ public: \
+ static void doTheThing(renderthread::RenderThread& renderThread); \
+ }; \
+ INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaGL); \
+ /* Temporarily disabling Vulkan until we can figure out a way to stub out the driver */ \
+ /* INNER_PIPELINE_RENDERTHREAD_TEST(test_case_name, test_name, SkiaVulkan); */ \
+ void test_case_name##_##test_name##_RenderThreadTest::doTheThing( \
renderthread::RenderThread& renderThread)
/**