Use CPU rendering for host builds
This bypasses the computation of PipelineRenderType on host to force
using the CPU rendering pipeline.
Bug: 322360037
Test: build libhwui on host
Change-Id: Icb5178ba04e5348868c6c7f637e0c7a341fc84cd
diff --git a/libs/hostgraphics/ANativeWindow.cpp b/libs/hostgraphics/ANativeWindow.cpp
new file mode 100644
index 0000000..fcfaf02
--- /dev/null
+++ b/libs/hostgraphics/ANativeWindow.cpp
@@ -0,0 +1,106 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include <system/window.h>
+
+static int32_t query(ANativeWindow* window, int what) {
+ int value;
+ int res = window->query(window, what, &value);
+ return res < 0 ? res : value;
+}
+
+static int64_t query64(ANativeWindow* window, int what) {
+ int64_t value;
+ int res = window->perform(window, what, &value);
+ return res < 0 ? res : value;
+}
+
+int ANativeWindow_setCancelBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_cancelBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_CANCEL_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setDequeueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_dequeueBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setQueueBufferInterceptor(ANativeWindow* window,
+ ANativeWindow_queueBufferInterceptor interceptor,
+ void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_QUEUE_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_setPerformInterceptor(ANativeWindow* window,
+ ANativeWindow_performInterceptor interceptor, void* data) {
+ return window->perform(window, NATIVE_WINDOW_SET_PERFORM_INTERCEPTOR, interceptor, data);
+}
+
+int ANativeWindow_dequeueBuffer(ANativeWindow* window, ANativeWindowBuffer** buffer, int* fenceFd) {
+ return window->dequeueBuffer(window, buffer, fenceFd);
+}
+
+int ANativeWindow_cancelBuffer(ANativeWindow* window, ANativeWindowBuffer* buffer, int fenceFd) {
+ return window->cancelBuffer(window, buffer, fenceFd);
+}
+
+int ANativeWindow_setDequeueTimeout(ANativeWindow* window, int64_t timeout) {
+ return window->perform(window, NATIVE_WINDOW_SET_DEQUEUE_TIMEOUT, timeout);
+}
+
+// extern "C", so that it can be used outside libhostgraphics (in host hwui/.../CanvasContext.cpp)
+extern "C" void ANativeWindow_tryAllocateBuffers(ANativeWindow* window) {
+ if (!window || !query(window, NATIVE_WINDOW_IS_VALID)) {
+ return;
+ }
+ window->perform(window, NATIVE_WINDOW_ALLOCATE_BUFFERS);
+}
+
+int64_t ANativeWindow_getLastDequeueStartTime(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_DEQUEUE_START);
+}
+
+int64_t ANativeWindow_getLastDequeueDuration(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_DEQUEUE_DURATION);
+}
+
+int64_t ANativeWindow_getLastQueueDuration(ANativeWindow* window) {
+ return query64(window, NATIVE_WINDOW_GET_LAST_QUEUE_DURATION);
+}
+
+int32_t ANativeWindow_getWidth(ANativeWindow* window) {
+ return query(window, NATIVE_WINDOW_WIDTH);
+}
+
+int32_t ANativeWindow_getHeight(ANativeWindow* window) {
+ return query(window, NATIVE_WINDOW_HEIGHT);
+}
+
+int32_t ANativeWindow_getFormat(ANativeWindow* window) {
+ return query(window, NATIVE_WINDOW_FORMAT);
+}
+
+void ANativeWindow_acquire(ANativeWindow* window) {
+ // incStrong/decStrong token must be the same, doesn't matter what it is
+ window->incStrong((void*)ANativeWindow_acquire);
+}
+
+void ANativeWindow_release(ANativeWindow* window) {
+ // incStrong/decStrong token must be the same, doesn't matter what it is
+ window->decStrong((void*)ANativeWindow_acquire);
+}