Use TraceUtils.h from gui shared library.
Test: It makes
Bug: 183120308
Change-Id: I331262dd2da59817031f0c708f4c102041dcb5e0
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index a648f98..4ba7748 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -16,6 +16,7 @@
#include "RenderThread.h"
+#include <gui/TraceUtils.h>
#include "../HardwareBitmapUploader.h"
#include "CanvasContext.h"
#include "DeviceInfo.h"
@@ -29,7 +30,6 @@
#include "pipeline/skia/SkiaVulkanPipeline.h"
#include "renderstate/RenderState.h"
#include "utils/TimeUtils.h"
-#include "utils/TraceUtils.h"
#include <GrContextOptions.h>
#include <gl/GrGLInterface.h>