Revert "Create a new RenderPipeline for CPU only rendering"
This reverts commit 09a38e4e8c64ccf62573da7ffbe40cef90e573ae.
Reason for revert: b/331231487
Change-Id: If9529d7ba39edef707af50f67ca8cd4754bfe11b
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 984916c..abf64d0 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -35,8 +35,8 @@
#include "Properties.h"
#include "RenderThread.h"
#include "hwui/Canvas.h"
-#include "pipeline/skia/SkiaGpuPipeline.h"
#include "pipeline/skia/SkiaOpenGLPipeline.h"
+#include "pipeline/skia/SkiaPipeline.h"
#include "pipeline/skia/SkiaVulkanPipeline.h"
#include "thread/CommonPool.h"
#include "utils/GLUtils.h"
@@ -108,7 +108,7 @@
}
void CanvasContext::prepareToDraw(const RenderThread& thread, Bitmap* bitmap) {
- skiapipeline::SkiaGpuPipeline::prepareToDraw(thread, bitmap);
+ skiapipeline::SkiaPipeline::prepareToDraw(thread, bitmap);
}
CanvasContext::CanvasContext(RenderThread& thread, bool translucent, RenderNode* rootRenderNode,