Revert "Created HardwareBufferRenderer to support rendering into..."
Revert submission 20579518-hardware_buffer_renderer
Reason for revert: The submission timing tracks with a major regression in CtsUiRenderingTestCases stability: https://screenshot.googleplex.com/3TxXCSP4xCZq7Zy.png and also some crash bugs, eg: https://b.corp.google.com/issues/264889058
Reverting to re-stabilize the tree
Reverted changes: /q/submissionid:20579518-hardware_buffer_renderer
Change-Id: I29f47da097257bdeaa963fccb9ad0dbe39ead063
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index 202a62c..19cd7bd 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -55,9 +55,7 @@
MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
// In case the surface was destroyed (e.g. a previous trimMemory call) we
// need to recreate it here.
- if (mHardwareBuffer) {
- mRenderThread.requireGlContext();
- } else if (!isSurfaceReady() && mNativeWindow) {
+ if (!isSurfaceReady() && mNativeWindow) {
setSurface(mNativeWindow.get(), mSwapBehavior);
}
@@ -69,24 +67,17 @@
}
Frame SkiaOpenGLPipeline::getFrame() {
- if (mHardwareBuffer) {
- AHardwareBuffer_Desc description;
- AHardwareBuffer_describe(mHardwareBuffer, &description);
- return Frame(description.width, description.height, 0);
- } else {
- LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
- "drawRenderNode called on a context with no surface!");
- return mEglManager.beginFrame(mEglSurface);
- }
+ LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
+ "drawRenderNode called on a context with no surface!");
+ return mEglManager.beginFrame(mEglSurface);
}
IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw(
const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
- const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
- const HardwareBufferRenderParams& bufferParams) {
- if (!isCapturingSkp() && !mHardwareBuffer) {
+ const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) {
+ if (!isCapturingSkp()) {
mEglManager.damageFrame(frame, dirty);
}
@@ -113,25 +104,13 @@
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
SkASSERT(mRenderThread.getGrContext() != nullptr);
- sk_sp<SkSurface> surface;
- SkMatrix preTransform;
- if (mHardwareBuffer) {
- surface = getBufferSkSurface(bufferParams);
- preTransform = bufferParams.getTransform();
- } else {
- surface = SkSurface::MakeFromBackendRenderTarget(mRenderThread.getGrContext(), backendRT,
- getSurfaceOrigin(), colorType,
- mSurfaceColorSpace, &props);
- preTransform = SkMatrix::I();
- }
+ sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
+ mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType,
+ mSurfaceColorSpace, &props));
- SkPoint lightCenter = preTransform.mapXY(lightGeometry.center.x, lightGeometry.center.y);
- LightGeometry localGeometry = lightGeometry;
- localGeometry.center.x = lightCenter.fX;
- localGeometry.center.y = lightCenter.fY;
- LightingInfo::updateLighting(localGeometry, lightInfo);
+ LightingInfo::updateLighting(lightGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
- preTransform);
+ SkMatrix::I());
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
@@ -163,10 +142,6 @@
// metrics the frame was swapped at this point
currentFrameInfo->markSwapBuffers();
- if (mHardwareBuffer) {
- return false;
- }
-
*requireSwap = drew || mEglManager.damageRequiresSwap();
if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
@@ -222,26 +197,6 @@
return false;
}
-[[nodiscard]] android::base::unique_fd SkiaOpenGLPipeline::flush() {
- int fence = -1;
- EGLSyncKHR sync = EGL_NO_SYNC_KHR;
- mEglManager.createReleaseFence(true, &sync, &fence);
- // If a sync object is returned here then the device does not support native
- // fences, we block on the returned sync and return -1 as a file descriptor
- if (sync != EGL_NO_SYNC_KHR) {
- EGLDisplay display = mEglManager.eglDisplay();
- EGLint result = eglClientWaitSyncKHR(display, sync, 0, 1000000000);
- if (result == EGL_FALSE) {
- ALOGE("EglManager::createReleaseFence: error waiting for previous fence: %#x",
- eglGetError());
- } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
- ALOGE("EglManager::createReleaseFence: timeout waiting for previous fence");
- }
- eglDestroySyncKHR(display, sync);
- }
- return android::base::unique_fd(fence);
-}
-
bool SkiaOpenGLPipeline::isSurfaceReady() {
return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
}
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
index 940d6bf..a80c613 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
@@ -21,7 +21,6 @@
#include "SkiaPipeline.h"
#include "renderstate/RenderState.h"
-#include "renderthread/HardwareBufferRenderParams.h"
namespace android {
@@ -37,18 +36,19 @@
renderthread::MakeCurrentResult makeCurrent() override;
renderthread::Frame getFrame() override;
- renderthread::IRenderPipeline::DrawResult draw(
- const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
- const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
- const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
- const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
- const renderthread::HardwareBufferRenderParams& bufferParams) override;
+ renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
+ const SkRect& screenDirty, const SkRect& dirty,
+ const LightGeometry& lightGeometry,
+ LayerUpdateQueue* layerUpdateQueue,
+ const Rect& contentDrawBounds, bool opaque,
+ const LightInfo& lightInfo,
+ const std::vector<sp<RenderNode> >& renderNodes,
+ FrameInfoVisualizer* profiler) override;
GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
- [[nodiscard]] android::base::unique_fd flush() override;
void onStop() override;
bool isSurfaceReady() override;
bool isContextReady() override;
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index 2017eb6..09c3120 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -605,31 +605,6 @@
ALOGD("%s", log.c_str());
}
-void SkiaPipeline::setHardwareBuffer(AHardwareBuffer* buffer) {
- if (mHardwareBuffer) {
- AHardwareBuffer_release(mHardwareBuffer);
- mHardwareBuffer = nullptr;
- }
-
- if (buffer) {
- AHardwareBuffer_acquire(buffer);
- mHardwareBuffer = buffer;
- }
-}
-
-sk_sp<SkSurface> SkiaPipeline::getBufferSkSurface(
- const renderthread::HardwareBufferRenderParams& bufferParams) {
- auto bufferColorSpace = bufferParams.getColorSpace();
- if (mBufferSurface == nullptr || mBufferColorSpace == nullptr ||
- !SkColorSpace::Equals(mBufferColorSpace.get(), bufferColorSpace.get())) {
- mBufferSurface = SkSurface::MakeFromAHardwareBuffer(
- mRenderThread.getGrContext(), mHardwareBuffer, kTopLeft_GrSurfaceOrigin,
- bufferColorSpace, nullptr, true);
- mBufferColorSpace = bufferColorSpace;
- }
- return mBufferSurface;
-}
-
void SkiaPipeline::setSurfaceColorProperties(ColorMode colorMode) {
mColorMode = colorMode;
switch (colorMode) {
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.h b/libs/hwui/pipeline/skia/SkiaPipeline.h
index befee89..b7d799f 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.h
@@ -20,11 +20,9 @@
#include <SkDocument.h>
#include <SkMultiPictureDocument.h>
#include <SkSurface.h>
-
#include "Lighting.h"
#include "hwui/AnimatedImageDrawable.h"
#include "renderthread/CanvasContext.h"
-#include "renderthread/HardwareBufferRenderParams.h"
#include "renderthread/IRenderPipeline.h"
class SkFILEWStream;
@@ -75,22 +73,14 @@
mCaptureMode = callback ? CaptureMode::CallbackAPI : CaptureMode::None;
}
- virtual void setHardwareBuffer(AHardwareBuffer* buffer) override;
- bool hasHardwareBuffer() override { return mHardwareBuffer != nullptr; }
void setTargetSdrHdrRatio(float ratio) override;
protected:
- sk_sp<SkSurface> getBufferSkSurface(
- const renderthread::HardwareBufferRenderParams& bufferParams);
void dumpResourceCacheUsage() const;
renderthread::RenderThread& mRenderThread;
- AHardwareBuffer* mHardwareBuffer = nullptr;
- sk_sp<SkSurface> mBufferSurface = nullptr;
- sk_sp<SkColorSpace> mBufferColorSpace = nullptr;
-
ColorMode mColorMode = ColorMode::Default;
SkColorType mSurfaceColorType;
sk_sp<SkColorSpace> mSurfaceColorSpace;
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 99298bc..a8c752f 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -57,55 +57,37 @@
MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
// In case the surface was destroyed (e.g. a previous trimMemory call) we
// need to recreate it here.
- if (mHardwareBuffer) {
- mRenderThread.requireVkContext();
- } else if (!isSurfaceReady() && mNativeWindow) {
+ if (!isSurfaceReady() && mNativeWindow) {
setSurface(mNativeWindow.get(), SwapBehavior::kSwap_default);
}
return isContextReady() ? MakeCurrentResult::AlreadyCurrent : MakeCurrentResult::Failed;
}
Frame SkiaVulkanPipeline::getFrame() {
- if (mHardwareBuffer) {
- AHardwareBuffer_Desc description;
- AHardwareBuffer_describe(mHardwareBuffer, &description);
- return Frame(description.width, description.height, 0);
- } else {
- LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr,
- "getFrame() called on a context with no surface!");
- return vulkanManager().dequeueNextBuffer(mVkSurface);
- }
+ LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!");
+ return vulkanManager().dequeueNextBuffer(mVkSurface);
}
IRenderPipeline::DrawResult SkiaVulkanPipeline::draw(
const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
- const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
- const HardwareBufferRenderParams& bufferParams) {
- sk_sp<SkSurface> backBuffer;
- SkMatrix preTransform;
- if (mHardwareBuffer) {
- backBuffer = getBufferSkSurface(bufferParams);
- preTransform = bufferParams.getTransform();
- } else {
- backBuffer = mVkSurface->getCurrentSkSurface();
- preTransform = mVkSurface->getCurrentPreTransform();
- }
-
+ const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) {
+ sk_sp<SkSurface> backBuffer = mVkSurface->getCurrentSkSurface();
if (backBuffer.get() == nullptr) {
return {false, -1};
}
// update the coordinates of the global light position based on surface rotation
- SkPoint lightCenter = preTransform.mapXY(lightGeometry.center.x, lightGeometry.center.y);
+ SkPoint lightCenter = mVkSurface->getCurrentPreTransform().mapXY(lightGeometry.center.x,
+ lightGeometry.center.y);
LightGeometry localGeometry = lightGeometry;
localGeometry.center.x = lightCenter.fX;
localGeometry.center.y = lightCenter.fY;
LightingInfo::updateLighting(localGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
- preTransform);
+ mVkSurface->getCurrentPreTransform());
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
@@ -134,16 +116,12 @@
bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) {
+ *requireSwap = drew;
+
// Even if we decided to cancel the frame, from the perspective of jank
// metrics the frame was swapped at this point
currentFrameInfo->markSwapBuffers();
- if (mHardwareBuffer) {
- return false;
- }
-
- *requireSwap = drew;
-
if (*requireSwap) {
vulkanManager().swapBuffers(mVkSurface, screenDirty);
}
@@ -159,12 +137,6 @@
void SkiaVulkanPipeline::onStop() {}
-[[nodiscard]] android::base::unique_fd SkiaVulkanPipeline::flush() {
- int fence = -1;
- vulkanManager().createReleaseFence(&fence, mRenderThread.getGrContext());
- return android::base::unique_fd(fence);
-}
-
// We can safely ignore the swap behavior because VkManager will always operate
// in a mode equivalent to EGLManager::SwapBehavior::kBufferAge
bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior /*swapBehavior*/) {
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index d921ddb..e0884a8 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -16,13 +16,14 @@
#pragma once
-#include "SkRefCnt.h"
#include "SkiaPipeline.h"
-#include "renderstate/RenderState.h"
-#include "renderthread/HardwareBufferRenderParams.h"
#include "renderthread/VulkanManager.h"
#include "renderthread/VulkanSurface.h"
+#include "renderstate/RenderState.h"
+
+#include "SkRefCnt.h"
+
class SkBitmap;
struct SkRect;
@@ -37,18 +38,18 @@
renderthread::MakeCurrentResult makeCurrent() override;
renderthread::Frame getFrame() override;
- renderthread::IRenderPipeline::DrawResult draw(
- const renderthread::Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
- const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
- const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
- const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
- const renderthread::HardwareBufferRenderParams& bufferParams) override;
+ renderthread::IRenderPipeline::DrawResult draw(const renderthread::Frame& frame,
+ const SkRect& screenDirty, const SkRect& dirty,
+ const LightGeometry& lightGeometry,
+ LayerUpdateQueue* layerUpdateQueue,
+ const Rect& contentDrawBounds, bool opaque,
+ const LightInfo& lightInfo,
+ const std::vector<sp<RenderNode> >& renderNodes,
+ FrameInfoVisualizer* profiler) override;
GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; }
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
DeferredLayerUpdater* createTextureLayer() override;
- [[nodiscard]] android::base::unique_fd flush() override;
-
bool setSurface(ANativeWindow* surface, renderthread::SwapBehavior swapBehavior) override;
void onStop() override;
bool isSurfaceReady() override;
@@ -65,6 +66,7 @@
private:
renderthread::VulkanManager& vulkanManager();
+
renderthread::VulkanSurface* mVkSurface = nullptr;
sp<ANativeWindow> mNativeWindow;
};