Initial attempt at jank-tracking stat collection

Is a bit naive, perhaps overly aggressive, but sorta works

Change-Id: I01a774e00dbe681439c02557d9728ae43c45ce50
diff --git a/libs/hwui/renderthread/TimeLord.h b/libs/hwui/renderthread/TimeLord.h
index 7c155d2..5464399 100644
--- a/libs/hwui/renderthread/TimeLord.h
+++ b/libs/hwui/renderthread/TimeLord.h
@@ -29,9 +29,13 @@
 class TimeLord {
 public:
     void setFrameInterval(nsecs_t intervalNanos) { mFrameIntervalNanos = intervalNanos; }
+    nsecs_t frameIntervalNanos() const { return mFrameIntervalNanos; }
+
     // returns true if the vsync is newer, false if it was rejected for staleness
     bool vsyncReceived(nsecs_t vsync);
+    nsecs_t latestVsync() { return mFrameTimeNanos; }
     nsecs_t computeFrameTimeMs();
+    nsecs_t computeFrameTimeNanos();
 
 private:
     friend class RenderThread;