Use VK_ANDROID_frame_boundary in HWUI
This extension paves the way to profiling HWUI apps with AGI.
Bug: 181645761
Test: manual
Change-Id: I03ee66832a9013016dc91904962ce54809b198e6
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index e93824d..0112686 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -336,6 +336,7 @@
GET_DEV_PROC(ResetCommandBuffer);
GET_DEV_PROC(ResetFences);
GET_DEV_PROC(WaitForFences);
+ GET_DEV_PROC(FrameBoundaryANDROID);
}
void VulkanManager::initialize() {
@@ -516,6 +517,25 @@
if (semaphore != VK_NULL_HANDLE) {
if (submitted == GrSemaphoresSubmitted::kYes) {
mSwapSemaphore = semaphore;
+ if (mFrameBoundaryANDROID) {
+ // retrieve VkImage used as render target
+ VkImage image = VK_NULL_HANDLE;
+ GrBackendRenderTarget backendRenderTarget =
+ surface->getBackendRenderTarget(SkSurface::kFlushRead_BackendHandleAccess);
+ if (backendRenderTarget.isValid()) {
+ GrVkImageInfo info;
+ if (backendRenderTarget.getVkImageInfo(&info)) {
+ image = info.fImage;
+ } else {
+ ALOGE("Frame boundary: backend is not vulkan");
+ }
+ } else {
+ ALOGE("Frame boundary: invalid backend render target");
+ }
+ // frameBoundaryANDROID needs to know about mSwapSemaphore, but
+ // it won't wait on it.
+ mFrameBoundaryANDROID(mDevice, mSwapSemaphore, image);
+ }
} else {
destroy_semaphore(mDestroySemaphoreContext);
mDestroySemaphoreContext = nullptr;