Move all non-GL HW Bitmap work off RT

Bug: 78288006
Test: hwuiunit passes, systrace showed work distribution as expected,
and photos using HW bitmaps still works

Change-Id: Id3285b637b5d74d3c5891ed3051ac1e44015987a
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 711ece4..5dcfc3f 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -24,8 +24,8 @@
 #include "hwui/Bitmap.h"
 #include "pipeline/skia/SkiaOpenGLPipeline.h"
 #include "pipeline/skia/SkiaOpenGLReadback.h"
-#include "pipeline/skia/SkiaVulkanReadback.h"
 #include "pipeline/skia/SkiaVulkanPipeline.h"
+#include "pipeline/skia/SkiaVulkanReadback.h"
 #include "renderstate/RenderState.h"
 #include "utils/FatVector.h"
 #include "utils/TimeUtils.h"
@@ -98,14 +98,11 @@
     DummyVsyncSource(RenderThread* renderThread) : mRenderThread(renderThread) {}
 
     virtual void requestNextVsync() override {
-        mRenderThread->queue().postDelayed(16_ms, [this]() {
-            mRenderThread->drainDisplayEventQueue();
-        });
+        mRenderThread->queue().postDelayed(16_ms,
+                                           [this]() { mRenderThread->drainDisplayEventQueue(); });
     }
 
-    virtual nsecs_t latestVsyncEvent() override {
-        return systemTime(CLOCK_MONOTONIC);
-    }
+    virtual nsecs_t latestVsyncEvent() override { return systemTime(CLOCK_MONOTONIC); }
 
 private:
     RenderThread* mRenderThread;
@@ -152,13 +149,13 @@
         auto receiver = std::make_unique<DisplayEventReceiver>();
         status_t status = receiver->initCheck();
         LOG_ALWAYS_FATAL_IF(status != NO_ERROR,
-                "Initialization of DisplayEventReceiver "
-                        "failed with status: %d",
-                status);
+                            "Initialization of DisplayEventReceiver "
+                            "failed with status: %d",
+                            status);
 
         // Register the FD
         mLooper->addFd(receiver->getFd(), 0, Looper::EVENT_INPUT,
-                RenderThread::displayEventReceiverCallback, this);
+                       RenderThread::displayEventReceiverCallback, this);
         mVsyncSource = new DisplayEventReceiverWrapper(std::move(receiver));
     } else {
         mVsyncSource = new DummyVsyncSource(this);
@@ -372,8 +369,6 @@
 sk_sp<Bitmap> RenderThread::allocateHardwareBitmap(SkBitmap& skBitmap) {
     auto renderType = Properties::getRenderPipelineType();
     switch (renderType) {
-        case RenderPipelineType::SkiaGL:
-            return skiapipeline::SkiaOpenGLPipeline::allocateHardwareBitmap(*this, skBitmap);
         case RenderPipelineType::SkiaVulkan:
             return skiapipeline::SkiaVulkanPipeline::allocateHardwareBitmap(*this, skBitmap);
         default: