Wire-up colorMode="hdr"

Fow now it uses a fixed white point of 150nits
TBD if this is disabled or adjusted

Test: Demo app
Change-Id: Iac13597b3d7633fdef3feaf7ec1da0c27c87904c
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index b764f74b..aad0cca 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -109,8 +109,8 @@
     mRenderThread.queue().post([=]() { mContext->setOpaque(opaque); });
 }
 
-void RenderProxy::setWideGamut(bool wideGamut) {
-    mRenderThread.queue().post([=]() { mContext->setWideGamut(wideGamut); });
+void RenderProxy::setColorMode(ColorMode mode) {
+    mRenderThread.queue().post([=]() { mContext->setColorMode(mode); });
 }
 
 int64_t* RenderProxy::frameInfo() {