Set draw drop shadow for vector pointer icons when sprite is set.

Drop shadow was not being retained when reloading pointers, like when
the display size changes.

Bug: 305193969
Test: Manual
Flag: ACONFIG com.android.systemui.enable_vector_cursors STAGING
Change-Id: Ic6c80166df0d64ca5709aac7ca401f442564698d
diff --git a/libs/input/SpriteIcon.h b/libs/input/SpriteIcon.h
index 0939af4..7d45d02 100644
--- a/libs/input/SpriteIcon.h
+++ b/libs/input/SpriteIcon.h
@@ -40,7 +40,7 @@
     PointerIconStyle style{PointerIconStyle::TYPE_NULL};
     float hotSpotX{};
     float hotSpotY{};
-    bool drawNativeDropShadow{false};
+    bool drawNativeDropShadow{};
 
     inline bool isValid() const { return bitmap.isValid() && !bitmap.isEmpty(); }