Set draw drop shadow for vector pointer icons when sprite is set.
Drop shadow was not being retained when reloading pointers, like when
the display size changes.
Bug: 305193969
Test: Manual
Flag: ACONFIG com.android.systemui.enable_vector_cursors STAGING
Change-Id: Ic6c80166df0d64ca5709aac7ca401f442564698d
diff --git a/libs/input/SpriteController.cpp b/libs/input/SpriteController.cpp
index 6dc45a6..6a32c5a 100644
--- a/libs/input/SpriteController.cpp
+++ b/libs/input/SpriteController.cpp
@@ -202,11 +202,13 @@
&& update.state.surfaceDrawn;
bool becomingVisible = wantSurfaceVisibleAndDrawn && !update.state.surfaceVisible;
bool becomingHidden = !wantSurfaceVisibleAndDrawn && update.state.surfaceVisible;
- if (update.state.surfaceControl != NULL && (becomingVisible || becomingHidden
- || (wantSurfaceVisibleAndDrawn && (update.state.dirty & (DIRTY_ALPHA
- | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER
- | DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID
- | DIRTY_ICON_STYLE))))) {
+ if (update.state.surfaceControl != NULL &&
+ (becomingVisible || becomingHidden ||
+ (wantSurfaceVisibleAndDrawn &&
+ (update.state.dirty &
+ (DIRTY_ALPHA | DIRTY_POSITION | DIRTY_TRANSFORMATION_MATRIX | DIRTY_LAYER |
+ DIRTY_VISIBILITY | DIRTY_HOTSPOT | DIRTY_DISPLAY_ID | DIRTY_ICON_STYLE |
+ DIRTY_DRAW_DROP_SHADOW))))) {
needApplyTransaction = true;
if (wantSurfaceVisibleAndDrawn
@@ -235,13 +237,15 @@
update.state.transformationMatrix.dtdy);
}
- if (wantSurfaceVisibleAndDrawn
- && (becomingVisible
- || (update.state.dirty & (DIRTY_HOTSPOT | DIRTY_ICON_STYLE)))) {
+ if (wantSurfaceVisibleAndDrawn &&
+ (becomingVisible ||
+ (update.state.dirty &
+ (DIRTY_HOTSPOT | DIRTY_ICON_STYLE | DIRTY_DRAW_DROP_SHADOW)))) {
Parcel p;
p.writeInt32(static_cast<int32_t>(update.state.icon.style));
p.writeFloat(update.state.icon.hotSpotX);
p.writeFloat(update.state.icon.hotSpotY);
+ p.writeBool(update.state.icon.drawNativeDropShadow);
// Pass cursor metadata in the sprite surface so that when Android is running as a
// client OS (e.g. ARC++) the host OS can get the requested cursor metadata and
@@ -388,12 +392,13 @@
uint32_t dirty;
if (icon.isValid()) {
mLocked.state.icon.bitmap = icon.bitmap.copy(ANDROID_BITMAP_FORMAT_RGBA_8888);
- if (!mLocked.state.icon.isValid()
- || mLocked.state.icon.hotSpotX != icon.hotSpotX
- || mLocked.state.icon.hotSpotY != icon.hotSpotY) {
+ if (!mLocked.state.icon.isValid() || mLocked.state.icon.hotSpotX != icon.hotSpotX ||
+ mLocked.state.icon.hotSpotY != icon.hotSpotY ||
+ mLocked.state.icon.drawNativeDropShadow != icon.drawNativeDropShadow) {
mLocked.state.icon.hotSpotX = icon.hotSpotX;
mLocked.state.icon.hotSpotY = icon.hotSpotY;
- dirty = DIRTY_BITMAP | DIRTY_HOTSPOT;
+ mLocked.state.icon.drawNativeDropShadow = icon.drawNativeDropShadow;
+ dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_DRAW_DROP_SHADOW;
} else {
dirty = DIRTY_BITMAP;
}
@@ -404,7 +409,7 @@
}
} else if (mLocked.state.icon.isValid()) {
mLocked.state.icon.bitmap.reset();
- dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_ICON_STYLE;
+ dirty = DIRTY_BITMAP | DIRTY_HOTSPOT | DIRTY_ICON_STYLE | DIRTY_DRAW_DROP_SHADOW;
} else {
return; // setting to invalid icon and already invalid so nothing to do
}