[base] Update deprecated GrVk type names

These are just aliases for the GPU-backend agnostic type name,
so we should just use them.

This also removes seemingly unnecessary #includes.

Change-Id: I98ffd20f91d7526bc4f3d405f8a9b71e612021b9
Bug: b/309785258
Flag: EXEMPT refactor
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index 0d0af11..4d185c6 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -28,8 +28,8 @@
 #include <include/gpu/ganesh/vk/GrVkBackendSemaphore.h>
 #include <include/gpu/ganesh/vk/GrVkBackendSurface.h>
 #include <include/gpu/ganesh/vk/GrVkDirectContext.h>
+#include <include/gpu/vk/VulkanBackendContext.h>
 #include <ui/FatVector.h>
-#include <vk/GrVkExtensions.h>
 #include <vk/GrVkTypes.h>
 
 #include <sstream>
@@ -141,7 +141,8 @@
     mPhysicalDeviceFeatures2 = {};
 }
 
-void VulkanManager::setupDevice(GrVkExtensions& grExtensions, VkPhysicalDeviceFeatures2& features) {
+void VulkanManager::setupDevice(skgpu::VulkanExtensions& grExtensions,
+                                VkPhysicalDeviceFeatures2& features) {
     VkResult err;
 
     constexpr VkApplicationInfo app_info = {
@@ -506,7 +507,7 @@
         return vkGetInstanceProcAddr(instance, proc_name);
     };
 
-    GrVkBackendContext backendContext;
+    skgpu::VulkanBackendContext backendContext;
     backendContext.fInstance = mInstance;
     backendContext.fPhysicalDevice = mPhysicalDevice;
     backendContext.fDevice = mDevice;