Revert "Revert "Revert "TextureView Vulkan support and optimized OpenGL draw"""
This reverts commit 85f9096b5272c9a39e592e2e97cbbe6cb0e767ab.
Reason for revert: lensblur broken.
Change-Id: I83ac163159fc537bc15936a0f8597a7512ca9d6e
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index 0c49dc0..1517f57 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -40,7 +40,7 @@
VulkanManager::VulkanManager(RenderThread& thread) : mRenderThread(thread) {}
void VulkanManager::destroy() {
- mRenderThread.renderState().onContextDestroyed();
+ mRenderThread.renderState().onVkContextDestroyed();
mRenderThread.setGrContext(nullptr);
if (VK_NULL_HANDLE != mCommandPool) {
@@ -404,7 +404,7 @@
mSwapBehavior = SwapBehavior::BufferAge;
}
- mRenderThread.renderState().onContextCreated();
+ mRenderThread.renderState().onVkContextCreated();
}
// Returns the next BackbufferInfo to use for the next draw. The function will make sure all
@@ -981,22 +981,6 @@
return surface->mCurrentTime - lastUsed;
}
-status_t VulkanManager::fenceWait(sp<Fence>& fence) {
- //TODO: Insert a wait on fence command into the Vulkan command buffer.
- // Block CPU on the fence.
- status_t err = fence->waitForever("VulkanManager::fenceWait");
- if (err != NO_ERROR) {
- ALOGE("VulkanManager::fenceWait: error waiting for fence: %d", err);
- return err;
- }
- return OK;
-}
-
-status_t VulkanManager::createReleaseFence(sp<Fence>& nativeFence) {
- //TODO: Create a fence that is signaled, when all the pending Vulkan commands are flushed.
- return OK;
-}
-
} /* namespace renderthread */
} /* namespace uirenderer */
} /* namespace android */