Merge "Add scene transitions from Dream to Shade and Bouncer" into main
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainerTransitions.kt b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainerTransitions.kt
index 2cde678..d546a5d 100644
--- a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainerTransitions.kt
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/SceneContainerTransitions.kt
@@ -15,7 +15,9 @@
import com.android.systemui.scene.ui.composable.transitions.bouncerToLockscreenPreview
import com.android.systemui.scene.ui.composable.transitions.communalToBouncerTransition
import com.android.systemui.scene.ui.composable.transitions.communalToShadeTransition
+import com.android.systemui.scene.ui.composable.transitions.dreamToBouncerTransition
import com.android.systemui.scene.ui.composable.transitions.dreamToGoneTransition
+import com.android.systemui.scene.ui.composable.transitions.dreamToShadeTransition
import com.android.systemui.scene.ui.composable.transitions.goneToQuickSettingsTransition
import com.android.systemui.scene.ui.composable.transitions.goneToShadeTransition
import com.android.systemui.scene.ui.composable.transitions.goneToSplitShadeTransition
@@ -55,7 +57,9 @@
// Scene transitions
from(Scenes.Bouncer, to = Scenes.Gone) { bouncerToGoneTransition() }
+ from(Scenes.Dream, to = Scenes.Bouncer) { dreamToBouncerTransition() }
from(Scenes.Dream, to = Scenes.Gone) { dreamToGoneTransition() }
+ from(Scenes.Dream, to = Scenes.Shade) { dreamToShadeTransition() }
from(Scenes.Gone, to = Scenes.Shade) { goneToShadeTransition() }
from(Scenes.Gone, to = Scenes.Shade, key = ToSplitShade) { goneToSplitShadeTransition() }
from(Scenes.Gone, to = Scenes.Shade, key = SlightlyFasterShadeCollapse) {
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToBouncerTransition.kt b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToBouncerTransition.kt
new file mode 100644
index 0000000..8cb89f9
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToBouncerTransition.kt
@@ -0,0 +1,23 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.scene.ui.composable.transitions
+
+import com.android.compose.animation.scene.TransitionBuilder
+
+fun TransitionBuilder.dreamToBouncerTransition() {
+ toBouncerTransition()
+}
diff --git a/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToShadeTransition.kt b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToShadeTransition.kt
new file mode 100644
index 0000000..e35aaae
--- /dev/null
+++ b/packages/SystemUI/compose/features/src/com/android/systemui/scene/ui/composable/transitions/FromDreamToShadeTransition.kt
@@ -0,0 +1,23 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.scene.ui.composable.transitions
+
+import com.android.compose.animation.scene.TransitionBuilder
+
+fun TransitionBuilder.dreamToShadeTransition(durationScale: Double = 1.0) {
+ toShadeTransition(durationScale = durationScale)
+}
diff --git a/packages/SystemUI/multivalentTests/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelTest.kt b/packages/SystemUI/multivalentTests/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelTest.kt
new file mode 100644
index 0000000..aacfaed
--- /dev/null
+++ b/packages/SystemUI/multivalentTests/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelTest.kt
@@ -0,0 +1,229 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+@file:OptIn(ExperimentalCoroutinesApi::class)
+
+package com.android.systemui.dreams.ui.viewmodel
+
+import android.platform.test.annotations.DisableFlags
+import android.platform.test.annotations.EnableFlags
+import androidx.test.ext.junit.runners.AndroidJUnit4
+import androidx.test.filters.SmallTest
+import com.android.compose.animation.scene.Swipe
+import com.android.compose.animation.scene.UserActionResult
+import com.android.systemui.SysuiTestCase
+import com.android.systemui.authentication.data.repository.fakeAuthenticationRepository
+import com.android.systemui.authentication.shared.model.AuthenticationMethodModel
+import com.android.systemui.coroutines.collectLastValue
+import com.android.systemui.deviceentry.domain.interactor.deviceUnlockedInteractor
+import com.android.systemui.flags.EnableSceneContainer
+import com.android.systemui.keyguard.data.repository.fakeDeviceEntryFingerprintAuthRepository
+import com.android.systemui.keyguard.shared.model.SuccessFingerprintAuthenticationStatus
+import com.android.systemui.kosmos.testScope
+import com.android.systemui.lifecycle.activateIn
+import com.android.systemui.power.domain.interactor.PowerInteractor.Companion.setAsleepForTest
+import com.android.systemui.power.domain.interactor.PowerInteractor.Companion.setAwakeForTest
+import com.android.systemui.power.domain.interactor.powerInteractor
+import com.android.systemui.scene.domain.interactor.sceneInteractor
+import com.android.systemui.scene.shared.model.Overlays
+import com.android.systemui.scene.shared.model.SceneFamilies
+import com.android.systemui.scene.shared.model.Scenes
+import com.android.systemui.scene.shared.model.TransitionKeys.ToSplitShade
+import com.android.systemui.shade.data.repository.fakeShadeRepository
+import com.android.systemui.shade.shared.flag.DualShade
+import com.android.systemui.shade.shared.model.ShadeMode
+import com.android.systemui.testKosmos
+import com.google.common.truth.Truth.assertThat
+import kotlin.test.Test
+import kotlinx.coroutines.ExperimentalCoroutinesApi
+import kotlinx.coroutines.test.TestScope
+import kotlinx.coroutines.test.runCurrent
+import kotlinx.coroutines.test.runTest
+import org.junit.Before
+import org.junit.runner.RunWith
+
+@SmallTest
+@RunWith(AndroidJUnit4::class)
+@EnableSceneContainer
+class DreamUserActionsViewModelTest : SysuiTestCase() {
+
+ private val kosmos = testKosmos()
+ private val testScope = kosmos.testScope
+
+ private lateinit var underTest: DreamUserActionsViewModel
+
+ @Before
+ fun setUp() {
+ underTest = kosmos.dreamUserActionsViewModel
+ underTest.activateIn(testScope)
+ }
+
+ @Test
+ @DisableFlags(DualShade.FLAG_NAME)
+ fun actions_singleShade() =
+ testScope.runTest {
+ val actions by collectLastValue(underTest.actions)
+
+ setUpState(
+ isShadeTouchable = true,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Single,
+ )
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Bouncer))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(UserActionResult(Scenes.Shade, isIrreversible = true))
+
+ setUpState(
+ isShadeTouchable = false,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Single,
+ )
+ assertThat(actions).isEmpty()
+
+ setUpState(
+ isShadeTouchable = true,
+ isDeviceUnlocked = true,
+ shadeMode = ShadeMode.Single,
+ )
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Gone))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(UserActionResult(Scenes.Shade, isIrreversible = true))
+ }
+
+ @Test
+ @DisableFlags(DualShade.FLAG_NAME)
+ fun actions_splitShade() =
+ testScope.runTest {
+ val actions by collectLastValue(underTest.actions)
+
+ setUpState(
+ isShadeTouchable = true,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Split,
+ )
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Bouncer))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(UserActionResult(Scenes.Shade, ToSplitShade, isIrreversible = true))
+
+ setUpState(
+ isShadeTouchable = false,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Split,
+ )
+ assertThat(actions).isEmpty()
+
+ setUpState(
+ isShadeTouchable = true,
+ isDeviceUnlocked = true,
+ shadeMode = ShadeMode.Split,
+ )
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Gone))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(UserActionResult(Scenes.Shade, ToSplitShade, isIrreversible = true))
+ }
+
+ @Test
+ @EnableFlags(DualShade.FLAG_NAME)
+ fun actions_dualShade() =
+ testScope.runTest {
+ val actions by collectLastValue(underTest.actions)
+
+ setUpState(
+ isShadeTouchable = true,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Dual,
+ )
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Bouncer))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(
+ UserActionResult.ShowOverlay(Overlays.NotificationsShade, isIrreversible = true)
+ )
+
+ setUpState(
+ isShadeTouchable = false,
+ isDeviceUnlocked = false,
+ shadeMode = ShadeMode.Dual,
+ )
+ assertThat(actions).isEmpty()
+
+ setUpState(isShadeTouchable = true, isDeviceUnlocked = true, shadeMode = ShadeMode.Dual)
+ assertThat(actions).isNotEmpty()
+ assertThat(actions?.get(Swipe.End)).isEqualTo(UserActionResult(SceneFamilies.Home))
+ assertThat(actions?.get(Swipe.Up)).isEqualTo(UserActionResult(Scenes.Gone))
+ assertThat(actions?.get(Swipe.Down))
+ .isEqualTo(
+ UserActionResult.ShowOverlay(Overlays.NotificationsShade, isIrreversible = true)
+ )
+ }
+
+ private fun TestScope.setUpState(
+ isShadeTouchable: Boolean,
+ isDeviceUnlocked: Boolean,
+ shadeMode: ShadeMode,
+ ) {
+ if (isShadeTouchable) {
+ kosmos.powerInteractor.setAwakeForTest()
+ } else {
+ kosmos.powerInteractor.setAsleepForTest()
+ }
+
+ if (isDeviceUnlocked) {
+ unlockDevice()
+ } else {
+ lockDevice()
+ }
+
+ if (shadeMode == ShadeMode.Dual) {
+ assertThat(DualShade.isEnabled).isTrue()
+ } else {
+ assertThat(DualShade.isEnabled).isFalse()
+ kosmos.fakeShadeRepository.setShadeLayoutWide(shadeMode == ShadeMode.Split)
+ }
+ runCurrent()
+ }
+
+ private fun TestScope.lockDevice() {
+ val deviceUnlockStatus by
+ collectLastValue(kosmos.deviceUnlockedInteractor.deviceUnlockStatus)
+
+ kosmos.fakeAuthenticationRepository.setAuthenticationMethod(AuthenticationMethodModel.Pin)
+ assertThat(deviceUnlockStatus?.isUnlocked).isFalse()
+ kosmos.sceneInteractor.changeScene(Scenes.Lockscreen, "reason")
+ runCurrent()
+ }
+
+ private fun TestScope.unlockDevice() {
+ val deviceUnlockStatus by
+ collectLastValue(kosmos.deviceUnlockedInteractor.deviceUnlockStatus)
+
+ kosmos.fakeDeviceEntryFingerprintAuthRepository.setAuthenticationStatus(
+ SuccessFingerprintAuthenticationStatus(0, true)
+ )
+ assertThat(deviceUnlockStatus?.isUnlocked).isTrue()
+ kosmos.sceneInteractor.changeScene(Scenes.Gone, "reason")
+ runCurrent()
+ }
+}
diff --git a/packages/SystemUI/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModel.kt b/packages/SystemUI/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModel.kt
index 8b6cc8c..b8ac0d2 100644
--- a/packages/SystemUI/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModel.kt
+++ b/packages/SystemUI/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModel.kt
@@ -16,17 +16,64 @@
package com.android.systemui.dreams.ui.viewmodel
+import com.android.compose.animation.scene.Swipe
import com.android.compose.animation.scene.UserAction
import com.android.compose.animation.scene.UserActionResult
+import com.android.systemui.deviceentry.domain.interactor.DeviceUnlockedInteractor
+import com.android.systemui.scene.shared.model.SceneFamilies
+import com.android.systemui.scene.shared.model.Scenes
import com.android.systemui.scene.ui.viewmodel.UserActionsViewModel
+import com.android.systemui.shade.domain.interactor.ShadeInteractor
+import com.android.systemui.shade.shared.model.ShadeMode
+import com.android.systemui.shade.ui.viewmodel.dualShadeActions
+import com.android.systemui.shade.ui.viewmodel.singleShadeActions
+import com.android.systemui.shade.ui.viewmodel.splitShadeActions
+import com.android.systemui.utils.coroutines.flow.flatMapLatestConflated
import dagger.assisted.AssistedFactory
import dagger.assisted.AssistedInject
+import kotlinx.coroutines.flow.combine
+import kotlinx.coroutines.flow.flowOf
+import kotlinx.coroutines.flow.map
/** Handles user input for the dream scene. */
-class DreamUserActionsViewModel @AssistedInject constructor() : UserActionsViewModel() {
+class DreamUserActionsViewModel
+@AssistedInject
+constructor(
+ private val deviceUnlockedInteractor: DeviceUnlockedInteractor,
+ private val shadeInteractor: ShadeInteractor,
+) : UserActionsViewModel() {
override suspend fun hydrateActions(setActions: (Map<UserAction, UserActionResult>) -> Unit) {
- setActions(emptyMap())
+ shadeInteractor.isShadeTouchable
+ .flatMapLatestConflated { isShadeTouchable ->
+ if (!isShadeTouchable) {
+ flowOf(emptyMap())
+ } else {
+ combine(
+ deviceUnlockedInteractor.deviceUnlockStatus.map { it.isUnlocked },
+ shadeInteractor.shadeMode,
+ ) { isDeviceUnlocked, shadeMode ->
+ buildList {
+ val bouncerOrGone =
+ if (isDeviceUnlocked) Scenes.Gone else Scenes.Bouncer
+ add(Swipe.Up to bouncerOrGone)
+
+ // "Home" is either Dream, Lockscreen, or Gone.
+ add(Swipe.End to SceneFamilies.Home)
+
+ addAll(
+ when (shadeMode) {
+ ShadeMode.Single -> singleShadeActions()
+ ShadeMode.Split -> splitShadeActions()
+ ShadeMode.Dual -> dualShadeActions()
+ }
+ )
+ }
+ .associate { it }
+ }
+ }
+ }
+ .collect { setActions(it) }
}
@AssistedFactory
diff --git a/packages/SystemUI/tests/utils/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelKosmos.kt b/packages/SystemUI/tests/utils/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelKosmos.kt
new file mode 100644
index 0000000..b24b3ad
--- /dev/null
+++ b/packages/SystemUI/tests/utils/src/com/android/systemui/dreams/ui/viewmodel/DreamUserActionsViewModelKosmos.kt
@@ -0,0 +1,29 @@
+/*
+ * Copyright (C) 2024 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package com.android.systemui.dreams.ui.viewmodel
+
+import com.android.systemui.deviceentry.domain.interactor.deviceUnlockedInteractor
+import com.android.systemui.kosmos.Kosmos
+import com.android.systemui.shade.domain.interactor.shadeInteractor
+
+val Kosmos.dreamUserActionsViewModel by
+ Kosmos.Fixture {
+ DreamUserActionsViewModel(
+ deviceUnlockedInteractor = deviceUnlockedInteractor,
+ shadeInteractor = shadeInteractor,
+ )
+ }