Merge "Fix crash from asynchronous GPU metrics" into main
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index cf31173..56f1e64 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -115,7 +115,7 @@
         const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
         const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
         const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
-        const HardwareBufferRenderParams& bufferParams) {
+        const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) {
     if (!isCapturingSkp() && !mHardwareBuffer) {
         mEglManager.damageFrame(frame, dirty);
     }
@@ -167,6 +167,7 @@
     // Draw visual debugging features
     if (CC_UNLIKELY(Properties::showDirtyRegions ||
                     ProfileType::None != Properties::getProfileType())) {
+        std::scoped_lock lock(profilerLock);
         SkCanvas* profileCanvas = surface->getCanvas();
         SkiaProfileRenderer profileRenderer(profileCanvas, frame.width(), frame.height());
         profiler->draw(profileRenderer);
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
index f0461be..0325593 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
@@ -42,7 +42,8 @@
             const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
             const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
             const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
-            const renderthread::HardwareBufferRenderParams& bufferParams) override;
+            const renderthread::HardwareBufferRenderParams& bufferParams,
+            std::mutex& profilerLock) override;
     GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 86096d5..7d19232 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -75,7 +75,7 @@
         const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
         const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
         const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
-        const HardwareBufferRenderParams& bufferParams) {
+        const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) {
     sk_sp<SkSurface> backBuffer;
     SkMatrix preTransform;
     if (mHardwareBuffer) {
@@ -103,6 +103,7 @@
     // Draw visual debugging features
     if (CC_UNLIKELY(Properties::showDirtyRegions ||
                     ProfileType::None != Properties::getProfileType())) {
+        std::scoped_lock lock(profilerLock);
         SkCanvas* profileCanvas = backBuffer->getCanvas();
         SkAutoCanvasRestore saver(profileCanvas, true);
         profileCanvas->concat(mVkSurface->getCurrentPreTransform());
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index 284cde5..37b86f1 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -42,7 +42,8 @@
             const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
             const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
             const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
-            const renderthread::HardwareBufferRenderParams& bufferParams) override;
+            const renderthread::HardwareBufferRenderParams& bufferParams,
+            std::mutex& profilerLock) override;
     GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; }
     bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
                      FrameInfo* currentFrameInfo, bool* requireSwap) override;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 618c896..f690783 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -592,14 +592,10 @@
     {
         // FrameInfoVisualizer accesses the frame events, which cannot be mutated mid-draw
         // or it can lead to memory corruption.
-        // This lock is overly broad, but it's the quickest fix since this mutex is otherwise
-        // not visible to IRenderPipeline much less FrameInfoVisualizer. And since this is
-        // the thread we're primarily concerned about being responsive, this being too broad
-        // shouldn't pose a performance issue.
-        std::scoped_lock lock(mFrameMetricsReporterMutex);
         drawResult = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry,
                                            &mLayerUpdateQueue, mContentDrawBounds, mOpaque,
-                                           mLightInfo, mRenderNodes, &(profiler()), mBufferParams);
+                                           mLightInfo, mRenderNodes, &(profiler()), mBufferParams,
+                                           profilerLock());
     }
 
     uint64_t frameCompleteNr = getFrameNumber();
@@ -729,7 +725,7 @@
             mCurrentFrameInfo->markFrameCompleted();
             mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted)
                     = mCurrentFrameInfo->get(FrameInfoIndex::FrameCompleted);
-            std::scoped_lock lock(mFrameMetricsReporterMutex);
+            std::scoped_lock lock(mFrameInfoMutex);
             mJankTracker.finishFrame(*mCurrentFrameInfo, mFrameMetricsReporter, frameCompleteNr,
                                      mSurfaceControlGenerationId);
         }
@@ -758,7 +754,7 @@
 
 void CanvasContext::reportMetricsWithPresentTime() {
     {  // acquire lock
-        std::scoped_lock lock(mFrameMetricsReporterMutex);
+        std::scoped_lock lock(mFrameInfoMutex);
         if (mFrameMetricsReporter == nullptr) {
             return;
         }
@@ -793,7 +789,7 @@
 
     forthBehind->set(FrameInfoIndex::DisplayPresentTime) = presentTime;
     {  // acquire lock
-        std::scoped_lock lock(mFrameMetricsReporterMutex);
+        std::scoped_lock lock(mFrameInfoMutex);
         if (mFrameMetricsReporter != nullptr) {
             mFrameMetricsReporter->reportFrameMetrics(forthBehind->data(), true /*hasPresentTime*/,
                                                       frameNumber, surfaceControlId);
@@ -802,7 +798,7 @@
 }
 
 void CanvasContext::addFrameMetricsObserver(FrameMetricsObserver* observer) {
-    std::scoped_lock lock(mFrameMetricsReporterMutex);
+    std::scoped_lock lock(mFrameInfoMutex);
     if (mFrameMetricsReporter.get() == nullptr) {
         mFrameMetricsReporter.reset(new FrameMetricsReporter());
     }
@@ -816,7 +812,7 @@
 }
 
 void CanvasContext::removeFrameMetricsObserver(FrameMetricsObserver* observer) {
-    std::scoped_lock lock(mFrameMetricsReporterMutex);
+    std::scoped_lock lock(mFrameInfoMutex);
     if (mFrameMetricsReporter.get() != nullptr) {
         mFrameMetricsReporter->removeObserver(observer);
         if (!mFrameMetricsReporter->hasObservers()) {
@@ -853,7 +849,7 @@
     FrameInfo* frameInfo = instance->getFrameInfoFromLast4(frameNumber, surfaceControlId);
 
     if (frameInfo != nullptr) {
-        std::scoped_lock lock(instance->mFrameMetricsReporterMutex);
+        std::scoped_lock lock(instance->mFrameInfoMutex);
         frameInfo->set(FrameInfoIndex::FrameCompleted) = std::max(gpuCompleteTime,
                 frameInfo->get(FrameInfoIndex::SwapBuffersCompleted));
         frameInfo->set(FrameInfoIndex::GpuCompleted) = std::max(
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 32ac5af..3978fbc 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -161,6 +161,7 @@
     void notifyFramePending();
 
     FrameInfoVisualizer& profiler() { return mProfiler; }
+    std::mutex& profilerLock() { return mFrameInfoMutex; }
 
     void dumpFrames(int fd);
     void resetFrameStats();
@@ -340,8 +341,8 @@
     JankTracker mJankTracker;
     FrameInfoVisualizer mProfiler;
     std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter
-            GUARDED_BY(mFrameMetricsReporterMutex);
-    std::mutex mFrameMetricsReporterMutex;
+            GUARDED_BY(mFrameInfoMutex);
+    std::mutex mFrameInfoMutex;
 
     std::set<RenderNode*> mPrefetchedLayers;
 
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h
index 6c2cb9d..023c29a 100644
--- a/libs/hwui/renderthread/IRenderPipeline.h
+++ b/libs/hwui/renderthread/IRenderPipeline.h
@@ -67,7 +67,8 @@
                             const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
                             const std::vector<sp<RenderNode>>& renderNodes,
                             FrameInfoVisualizer* profiler,
-                            const HardwareBufferRenderParams& bufferParams) = 0;
+                            const HardwareBufferRenderParams& bufferParams,
+                            std::mutex& profilerLock) = 0;
     virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
                              FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
     virtual DeferredLayerUpdater* createTextureLayer() = 0;