Merge "Fix crash from asynchronous GPU metrics" into main
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index cf31173..56f1e64 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -115,7 +115,7 @@
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
- const HardwareBufferRenderParams& bufferParams) {
+ const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) {
if (!isCapturingSkp() && !mHardwareBuffer) {
mEglManager.damageFrame(frame, dirty);
}
@@ -167,6 +167,7 @@
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
ProfileType::None != Properties::getProfileType())) {
+ std::scoped_lock lock(profilerLock);
SkCanvas* profileCanvas = surface->getCanvas();
SkiaProfileRenderer profileRenderer(profileCanvas, frame.width(), frame.height());
profiler->draw(profileRenderer);
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
index f0461be..0325593 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.h
@@ -42,7 +42,8 @@
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
- const renderthread::HardwareBufferRenderParams& bufferParams) override;
+ const renderthread::HardwareBufferRenderParams& bufferParams,
+ std::mutex& profilerLock) override;
GrSurfaceOrigin getSurfaceOrigin() override { return kBottomLeft_GrSurfaceOrigin; }
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 86096d5..7d19232 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -75,7 +75,7 @@
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
- const HardwareBufferRenderParams& bufferParams) {
+ const HardwareBufferRenderParams& bufferParams, std::mutex& profilerLock) {
sk_sp<SkSurface> backBuffer;
SkMatrix preTransform;
if (mHardwareBuffer) {
@@ -103,6 +103,7 @@
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
ProfileType::None != Properties::getProfileType())) {
+ std::scoped_lock lock(profilerLock);
SkCanvas* profileCanvas = backBuffer->getCanvas();
SkAutoCanvasRestore saver(profileCanvas, true);
profileCanvas->concat(mVkSurface->getCurrentPreTransform());
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
index 284cde5..37b86f1 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.h
@@ -42,7 +42,8 @@
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode> >& renderNodes, FrameInfoVisualizer* profiler,
- const renderthread::HardwareBufferRenderParams& bufferParams) override;
+ const renderthread::HardwareBufferRenderParams& bufferParams,
+ std::mutex& profilerLock) override;
GrSurfaceOrigin getSurfaceOrigin() override { return kTopLeft_GrSurfaceOrigin; }
bool swapBuffers(const renderthread::Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) override;
diff --git a/libs/hwui/renderthread/CanvasContext.cpp b/libs/hwui/renderthread/CanvasContext.cpp
index 618c896..f690783 100644
--- a/libs/hwui/renderthread/CanvasContext.cpp
+++ b/libs/hwui/renderthread/CanvasContext.cpp
@@ -592,14 +592,10 @@
{
// FrameInfoVisualizer accesses the frame events, which cannot be mutated mid-draw
// or it can lead to memory corruption.
- // This lock is overly broad, but it's the quickest fix since this mutex is otherwise
- // not visible to IRenderPipeline much less FrameInfoVisualizer. And since this is
- // the thread we're primarily concerned about being responsive, this being too broad
- // shouldn't pose a performance issue.
- std::scoped_lock lock(mFrameMetricsReporterMutex);
drawResult = mRenderPipeline->draw(frame, windowDirty, dirty, mLightGeometry,
&mLayerUpdateQueue, mContentDrawBounds, mOpaque,
- mLightInfo, mRenderNodes, &(profiler()), mBufferParams);
+ mLightInfo, mRenderNodes, &(profiler()), mBufferParams,
+ profilerLock());
}
uint64_t frameCompleteNr = getFrameNumber();
@@ -729,7 +725,7 @@
mCurrentFrameInfo->markFrameCompleted();
mCurrentFrameInfo->set(FrameInfoIndex::GpuCompleted)
= mCurrentFrameInfo->get(FrameInfoIndex::FrameCompleted);
- std::scoped_lock lock(mFrameMetricsReporterMutex);
+ std::scoped_lock lock(mFrameInfoMutex);
mJankTracker.finishFrame(*mCurrentFrameInfo, mFrameMetricsReporter, frameCompleteNr,
mSurfaceControlGenerationId);
}
@@ -758,7 +754,7 @@
void CanvasContext::reportMetricsWithPresentTime() {
{ // acquire lock
- std::scoped_lock lock(mFrameMetricsReporterMutex);
+ std::scoped_lock lock(mFrameInfoMutex);
if (mFrameMetricsReporter == nullptr) {
return;
}
@@ -793,7 +789,7 @@
forthBehind->set(FrameInfoIndex::DisplayPresentTime) = presentTime;
{ // acquire lock
- std::scoped_lock lock(mFrameMetricsReporterMutex);
+ std::scoped_lock lock(mFrameInfoMutex);
if (mFrameMetricsReporter != nullptr) {
mFrameMetricsReporter->reportFrameMetrics(forthBehind->data(), true /*hasPresentTime*/,
frameNumber, surfaceControlId);
@@ -802,7 +798,7 @@
}
void CanvasContext::addFrameMetricsObserver(FrameMetricsObserver* observer) {
- std::scoped_lock lock(mFrameMetricsReporterMutex);
+ std::scoped_lock lock(mFrameInfoMutex);
if (mFrameMetricsReporter.get() == nullptr) {
mFrameMetricsReporter.reset(new FrameMetricsReporter());
}
@@ -816,7 +812,7 @@
}
void CanvasContext::removeFrameMetricsObserver(FrameMetricsObserver* observer) {
- std::scoped_lock lock(mFrameMetricsReporterMutex);
+ std::scoped_lock lock(mFrameInfoMutex);
if (mFrameMetricsReporter.get() != nullptr) {
mFrameMetricsReporter->removeObserver(observer);
if (!mFrameMetricsReporter->hasObservers()) {
@@ -853,7 +849,7 @@
FrameInfo* frameInfo = instance->getFrameInfoFromLast4(frameNumber, surfaceControlId);
if (frameInfo != nullptr) {
- std::scoped_lock lock(instance->mFrameMetricsReporterMutex);
+ std::scoped_lock lock(instance->mFrameInfoMutex);
frameInfo->set(FrameInfoIndex::FrameCompleted) = std::max(gpuCompleteTime,
frameInfo->get(FrameInfoIndex::SwapBuffersCompleted));
frameInfo->set(FrameInfoIndex::GpuCompleted) = std::max(
diff --git a/libs/hwui/renderthread/CanvasContext.h b/libs/hwui/renderthread/CanvasContext.h
index 32ac5af..3978fbc 100644
--- a/libs/hwui/renderthread/CanvasContext.h
+++ b/libs/hwui/renderthread/CanvasContext.h
@@ -161,6 +161,7 @@
void notifyFramePending();
FrameInfoVisualizer& profiler() { return mProfiler; }
+ std::mutex& profilerLock() { return mFrameInfoMutex; }
void dumpFrames(int fd);
void resetFrameStats();
@@ -340,8 +341,8 @@
JankTracker mJankTracker;
FrameInfoVisualizer mProfiler;
std::unique_ptr<FrameMetricsReporter> mFrameMetricsReporter
- GUARDED_BY(mFrameMetricsReporterMutex);
- std::mutex mFrameMetricsReporterMutex;
+ GUARDED_BY(mFrameInfoMutex);
+ std::mutex mFrameInfoMutex;
std::set<RenderNode*> mPrefetchedLayers;
diff --git a/libs/hwui/renderthread/IRenderPipeline.h b/libs/hwui/renderthread/IRenderPipeline.h
index 6c2cb9d..023c29a 100644
--- a/libs/hwui/renderthread/IRenderPipeline.h
+++ b/libs/hwui/renderthread/IRenderPipeline.h
@@ -67,7 +67,8 @@
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
const std::vector<sp<RenderNode>>& renderNodes,
FrameInfoVisualizer* profiler,
- const HardwareBufferRenderParams& bufferParams) = 0;
+ const HardwareBufferRenderParams& bufferParams,
+ std::mutex& profilerLock) = 0;
virtual bool swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
FrameInfo* currentFrameInfo, bool* requireSwap) = 0;
virtual DeferredLayerUpdater* createTextureLayer() = 0;