Add support to toggle different shader
behaviors

Updated HWUI to toggle overscroll stretch
implementation based on whether the
device supports high end graphics
or not

Bug: 187718492
Test: manual
Change-Id: I13a91a8861c07bec8af43268ba22d0f5b7060b4f
diff --git a/libs/hwui/effects/StretchEffect.h b/libs/hwui/effects/StretchEffect.h
index 0e1a654..a92ef5b 100644
--- a/libs/hwui/effects/StretchEffect.h
+++ b/libs/hwui/effects/StretchEffect.h
@@ -111,7 +111,7 @@
 
     bool requiresLayer() const {
         return !(isEmpty() ||
-                 Properties::stretchEffectBehavior == StretchEffectBehavior::UniformScale);
+                 Properties::getStretchEffectBehavior() == StretchEffectBehavior::UniformScale);
     }
 
 private: