Add a linear variant of the stretch effect
Supports SurfaceViews & everything
Test: setprop debug.hwui.stretch_mode 1
Bug: 187718492
Change-Id: I9a222fa4c1a40e80a74cdaf75becb9524cbeed9b
diff --git a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
index 1ae06d0..509884e 100644
--- a/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
+++ b/libs/hwui/pipeline/skia/RenderNodeDrawable.cpp
@@ -171,11 +171,16 @@
displayList->mProjectedOutline = nullptr;
}
+static bool stretchNeedsLayer(const LayerProperties& properties) {
+ return Properties::stretchEffectBehavior == StretchEffectBehavior::Shader &&
+ !properties.getStretchEffect().isEmpty();
+}
+
static bool layerNeedsPaint(const sk_sp<SkImage>& snapshotImage, const LayerProperties& properties,
float alphaMultiplier, SkPaint* paint) {
if (alphaMultiplier < 1.0f || properties.alpha() < 255 ||
properties.xferMode() != SkBlendMode::kSrcOver || properties.getColorFilter() != nullptr ||
- properties.getImageFilter() != nullptr || !properties.getStretchEffect().isEmpty()) {
+ properties.getImageFilter() != nullptr || stretchNeedsLayer(properties)) {
paint->setAlpha(properties.alpha() * alphaMultiplier);
paint->setBlendMode(properties.xferMode());
paint->setColorFilter(sk_ref_sp(properties.getColorFilter()));
@@ -247,7 +252,8 @@
}
const StretchEffect& stretch = properties.layerProperties().getStretchEffect();
- if (stretch.isEmpty()) {
+ if (stretch.isEmpty() ||
+ Properties::stretchEffectBehavior != StretchEffectBehavior::Shader) {
// If we don't have any stretch effects, issue the filtered
// canvas draw calls to make sure we still punch a hole
// with the same canvas transformation + clip into the target
@@ -326,6 +332,13 @@
canvas->concat(*properties.getTransformMatrix());
}
}
+ if (Properties::stretchEffectBehavior == StretchEffectBehavior::LinearScale) {
+ const StretchEffect& stretch = properties.layerProperties().getStretchEffect();
+ if (!stretch.isEmpty()) {
+ canvas->concat(
+ stretch.makeLinearStretch(properties.getWidth(), properties.getHeight()));
+ }
+ }
const bool isLayer = properties.effectiveLayerType() != LayerType::None;
int clipFlags = properties.getClippingFlags();
if (properties.getAlpha() < 1) {