Break Layer class into Gl and Vulkan subclasses
Test: manual testing
Change-Id: Ibd2beed39de3ac6da7448e96496253cfe427dfbb
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index 0d3f4ef..910c339 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -22,6 +22,7 @@
#include "renderstate/RenderState.h"
#include "SkiaPipeline.h"
#include "SkiaProfileRenderer.h"
+#include "VkLayer.h"
#include <SkSurface.h>
#include <SkTypes.h>
@@ -119,7 +120,8 @@
DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
mVkManager.initialize();
- Layer* layer = new Layer(mRenderThread.renderState(), 0, 0);
+
+ VkLayer* layer = new VkLayer(mRenderThread.renderState(), 0, 0);
return new DeferredLayerUpdater(layer);
}