Add gmock to hwui library
Change-Id: I1dec4cd234e5ee8bb01140b969d0cf817a849047
diff --git a/libs/hwui/debug/GlesErrorCheckWrapper.cpp b/libs/hwui/debug/GlesErrorCheckWrapper.cpp
new file mode 100644
index 0000000..8366387
--- /dev/null
+++ b/libs/hwui/debug/GlesErrorCheckWrapper.cpp
@@ -0,0 +1,74 @@
+/*
+ * Copyright (C) 2016 The Android Open Source Project
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+#include "GlesErrorCheckWrapper.h"
+
+#include <cutils/log.h>
+
+namespace android {
+namespace uirenderer {
+namespace debug {
+
+void GlesErrorCheckWrapper::assertNoErrors(const char* apicall) {
+ GLenum status = GL_NO_ERROR;
+ GLenum lastError = GL_NO_ERROR;
+ const char* lastErrorName = nullptr;
+ while ((status = mBase.glGetError_()) != GL_NO_ERROR) {
+ lastError = status;
+ switch (status) {
+ case GL_INVALID_ENUM:
+ ALOGE("GL error: GL_INVALID_ENUM");
+ lastErrorName = "GL_INVALID_ENUM";
+ break;
+ case GL_INVALID_VALUE:
+ ALOGE("GL error: GL_INVALID_VALUE");
+ lastErrorName = "GL_INVALID_VALUE";
+ break;
+ case GL_INVALID_OPERATION:
+ ALOGE("GL error: GL_INVALID_OPERATION");
+ lastErrorName = "GL_INVALID_OPERATION";
+ break;
+ case GL_OUT_OF_MEMORY:
+ ALOGE("GL error: Out of memory!");
+ lastErrorName = "GL_OUT_OF_MEMORY";
+ break;
+ default:
+ ALOGE("GL error: 0x%x", status);
+ lastErrorName = "UNKNOWN";
+ }
+ }
+ LOG_ALWAYS_FATAL_IF(lastError != GL_NO_ERROR,
+ "%s error! %s (0x%x)", apicall, lastErrorName, lastError);
+}
+
+#define API_ENTRY(x) GlesErrorCheckWrapper::x##_
+#define CALL_GL_API(x, ...) \
+ mBase.x##_(__VA_ARGS__); assertNoErrors(#x)
+
+#define CALL_GL_API_RETURN(x, ...) \
+ auto ret = mBase.x##_(__VA_ARGS__); \
+ assertNoErrors(#x); \
+ return ret
+
+#include "gles_stubs.in"
+
+#undef API_ENTRY
+#undef CALL_GL_API
+#undef CALL_GL_API_RETURN
+
+} // namespace debug
+} // namespace uirenderer
+} // namespace android