Optimize memory usage in incidentd
EncodedBuffer is used a lot in incidentd. EncodedBuffer uses malloc
internally to acquire memory. Frequently creating and destroying
EncodedBuffer creates memory fragmentation, leading to high memory
usage after taking an incident report.
Also fixes a few other places with lots of malloc/free operations.
This change:
* Creates a pool of EncodedBuffer in incidentd. The saving is
significant. It reduces EncodedBuffer creation from 3 per section to
3 per report.
* Replaces malloc with mmap inside EncodedBuffer. mmap is guaranteed
to be mem page aligned, so there will be no mem fragmentation after
destroying EncodedBuffer.
* Replaces new with mmap inside TombstoneSection
* Forks a process to execute LogSection, because liblog malloc & free
significant amount of memory
Result:
PSS before taking a report: 1295 KB
PSS after taking a report: 1336 KB
Bug: 150311553
Test: heapprofd
Change-Id: I83bd9c969b751c80b2f42747020799bd85d8aae6
diff --git a/cmds/incidentd/src/FdBuffer.cpp b/cmds/incidentd/src/FdBuffer.cpp
index d295b84..78c322e 100644
--- a/cmds/incidentd/src/FdBuffer.cpp
+++ b/cmds/incidentd/src/FdBuffer.cpp
@@ -17,6 +17,7 @@
#include "Log.h"
#include "FdBuffer.h"
+#include "incidentd_util.h"
#include <log/log.h>
#include <utils/SystemClock.h>
@@ -31,17 +32,24 @@
namespace incidentd {
const ssize_t BUFFER_SIZE = 16 * 1024; // 16 KB
-const ssize_t MAX_BUFFER_COUNT = 6144; // 96 MB max
+const ssize_t MAX_BUFFER_SIZE = 96 * 1024 * 1024; // 96 MB
-FdBuffer::FdBuffer()
- :mBuffer(new EncodedBuffer(BUFFER_SIZE)),
+FdBuffer::FdBuffer(): FdBuffer(get_buffer_from_pool(), /* isBufferPooled= */ true) {
+}
+
+FdBuffer::FdBuffer(sp<EncodedBuffer> buffer, bool isBufferPooled)
+ :mBuffer(buffer),
mStartTime(-1),
mFinishTime(-1),
mTimedOut(false),
- mTruncated(false) {
+ mTruncated(false),
+ mIsBufferPooled(isBufferPooled) {
}
FdBuffer::~FdBuffer() {
+ if (mIsBufferPooled) {
+ return_buffer_to_pool(mBuffer);
+ }
}
status_t FdBuffer::read(int fd, int64_t timeout) {
@@ -51,7 +59,7 @@
fcntl(fd, F_SETFL, fcntl(fd, F_GETFL, 0) | O_NONBLOCK);
while (true) {
- if (mBuffer->size() >= MAX_BUFFER_COUNT * BUFFER_SIZE) {
+ if (mBuffer->size() >= MAX_BUFFER_SIZE) {
mTruncated = true;
VLOG("Truncating data");
break;
@@ -106,7 +114,7 @@
mStartTime = uptimeMillis();
while (true) {
- if (mBuffer->size() >= MAX_BUFFER_COUNT * BUFFER_SIZE) {
+ if (mBuffer->size() >= MAX_BUFFER_SIZE) {
// Don't let it get too big.
mTruncated = true;
VLOG("Truncating data");
@@ -156,7 +164,7 @@
// This is the buffer used to store processed data
while (true) {
- if (mBuffer->size() >= MAX_BUFFER_COUNT * BUFFER_SIZE) {
+ if (mBuffer->size() >= MAX_BUFFER_SIZE) {
VLOG("Truncating data");
mTruncated = true;
break;