Remove the CREATE_FLAG_OPT_LEVEL_0 from the Java API.

The flag was previously used to set the optimization level
of the bcc compiler to -O0. However, this functionality is
now accomplished through deriving the optimization level
from the input bitcode. That patch can be found here:
https://android-review.googlesource.com/169330

Change-Id: I9c57d941bb35c6f737a31fcd74f31d9de25a16a8
Signed-off-by: Stephen McGroarty <stephen@codeplay.com>
diff --git a/rs/java/android/renderscript/RenderScript.java b/rs/java/android/renderscript/RenderScript.java
index 326f273..4d53c8d 100644
--- a/rs/java/android/renderscript/RenderScript.java
+++ b/rs/java/android/renderscript/RenderScript.java
@@ -98,13 +98,6 @@
     */
     public static final int CREATE_FLAG_WAIT_FOR_ATTACH = 0x0008;
 
-    /**
-     * @hide
-     * Context creation flag which specifies that optimization level 0 is
-     * passed to the device compiler upon execution of the RenderScript kernel.
-     * The default optimization level is 3.
-    */
-    public static final int CREATE_FLAG_OPT_LEVEL_0 = 0x0010;
 
     /*
      * Detect the bitness of the VM to allow FieldPacker to do the right thing.
@@ -1369,7 +1362,7 @@
         }
 
         if ((flags & ~(CREATE_FLAG_LOW_LATENCY | CREATE_FLAG_LOW_POWER |
-                       CREATE_FLAG_WAIT_FOR_ATTACH | CREATE_FLAG_OPT_LEVEL_0)) != 0) {
+                       CREATE_FLAG_WAIT_FOR_ATTACH)) != 0) {
             throw new RSIllegalArgumentException("Invalid flags passed.");
         }