Merge "ViewGroup: Fix dispatching of generic motion events" into main
diff --git a/core/java/android/view/ViewGroup.java b/core/java/android/view/ViewGroup.java
index 01a99b9..1b1098d 100644
--- a/core/java/android/view/ViewGroup.java
+++ b/core/java/android/view/ViewGroup.java
@@ -2539,7 +2539,7 @@
         final int childrenCount = mChildrenCount;
         if (childrenCount != 0) {
             final float x = event.getXDispatchLocation(0);
-            final float y = event.getXDispatchLocation(0);
+            final float y = event.getYDispatchLocation(0);
 
             final ArrayList<View> preorderedList = buildOrderedChildList();
             final boolean customOrder = preorderedList == null
diff --git a/core/tests/coretests/src/android/view/ViewGroupTest.java b/core/tests/coretests/src/android/view/ViewGroupTest.java
index b37c8fd..bce3f3e 100644
--- a/core/tests/coretests/src/android/view/ViewGroupTest.java
+++ b/core/tests/coretests/src/android/view/ViewGroupTest.java
@@ -49,11 +49,11 @@
     public void testDispatchMouseEventsUnderCursor() {
         final Context context = getInstrumentation().getContext();
         final TestView viewGroup = new TestView(context, 0 /* left */, 0 /* top */,
-                200 /* right */, 200 /* bottom */);
+                200 /* right */, 100 /* bottom */);
         final TestView viewA = spy(new TestView(context, 0 /* left */, 0 /* top */,
-                100 /* right */, 200 /* bottom */));
+                100 /* right */, 100 /* bottom */));
         final TestView viewB = spy(new TestView(context, 100 /* left */, 0 /* top */,
-                200 /* right */, 200 /* bottom */));
+                200 /* right */, 100 /* bottom */));
 
         viewGroup.addView(viewA);
         viewGroup.addView(viewB);
@@ -73,10 +73,10 @@
         MotionEvent.PointerCoords[] coords = new MotionEvent.PointerCoords[2];
         coords[0] = new MotionEvent.PointerCoords();
         coords[0].x = 80;
-        coords[0].y = 100;
+        coords[0].y = 50;
         coords[1] = new MotionEvent.PointerCoords();
         coords[1].x = 240;
-        coords[1].y = 100;
+        coords[1].y = 50;
 
         MotionEvent event;
         // Make sure the down event is active with a pointer which coordinate is different from the
@@ -91,6 +91,10 @@
         viewGroup.onResolvePointerIcon(event, 0 /* pointerIndex */);
         verify(viewB).onResolvePointerIcon(event, 0);
 
+        event.setAction(MotionEvent.ACTION_SCROLL);
+        viewGroup.dispatchGenericMotionEvent(event);
+        verify(viewB).dispatchGenericMotionEvent(event);
+
         event = MotionEvent.obtain(0 /* downTime */, 0 /* eventTime */,
                 MotionEvent.ACTION_POINTER_DOWN | (1 << MotionEvent.ACTION_POINTER_INDEX_SHIFT),
                 2 /* pointerCount */, properties, coords, 0 /* metaState */, 0 /* buttonState */,
@@ -102,8 +106,13 @@
         viewGroup.onResolvePointerIcon(event, 1 /* pointerIndex */);
         verify(viewB).onResolvePointerIcon(event, 1);
 
+        event.setAction(MotionEvent.ACTION_SCROLL);
+        viewGroup.dispatchGenericMotionEvent(event);
+        verify(viewB).dispatchGenericMotionEvent(event);
+
         verify(viewA, never()).dispatchTouchEvent(any());
         verify(viewA, never()).onResolvePointerIcon(any(), anyInt());
+        verify(viewA, never()).dispatchGenericMotionEvent(any());
     }
 
     /**