[base] SkBudgeted -> skgpu::Budgeted
Follow-up from https://skia-review.googlesource.com/c/skia/+/621977
Change-Id: I2a381a325c5c0c50f0d27e9d06210bb6be878919
Bug: skbug.com/13983
diff --git a/libs/hwui/pipeline/skia/SkiaPipeline.cpp b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
index 1a336c5..3692f09 100644
--- a/libs/hwui/pipeline/skia/SkiaPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaPipeline.cpp
@@ -36,6 +36,7 @@
#include <SkStream.h>
#include <SkString.h>
#include <SkTypeface.h>
+#include "include/gpu/GpuTypes.h" // from Skia
#include <android-base/properties.h>
#include <unistd.h>
@@ -187,7 +188,7 @@
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
SkASSERT(mRenderThread.getGrContext() != nullptr);
node->setLayerSurface(SkSurface::MakeRenderTarget(mRenderThread.getGrContext(),
- SkBudgeted::kYes, info, 0,
+ skgpu::Budgeted::kYes, info, 0,
this->getSurfaceOrigin(), &props));
if (node->getLayerSurface()) {
// update the transform in window of the layer to reset its origin wrt light source