Refactor String8 to std::string calls
DisplayViewport::uniqueId is now std::string, so change the calls
appropriately. Do some additional cleanups and conversions.
This almost completely removes the dependency on String8.
Test: build only
Bug: 111108021
Change-Id: Ibbb6ca59e9061954d4a5fb930ef03d42cb0230db
diff --git a/tools/validatekeymaps/Main.cpp b/tools/validatekeymaps/Main.cpp
index bbfcba6..f31f771 100644
--- a/tools/validatekeymaps/Main.cpp
+++ b/tools/validatekeymaps/Main.cpp
@@ -18,7 +18,6 @@
#include <input/KeyLayoutMap.h>
#include <input/VirtualKeyMap.h>
#include <utils/PropertyMap.h>
-#include <utils/String8.h>
#include <stdarg.h>
#include <stdio.h>
@@ -98,7 +97,7 @@
case FILETYPE_KEYLAYOUT: {
sp<KeyLayoutMap> map;
- status_t status = KeyLayoutMap::load(String8(filename), &map);
+ status_t status = KeyLayoutMap::load(filename, &map);
if (status) {
error("Error %d parsing key layout file.\n\n", status);
return false;
@@ -108,7 +107,7 @@
case FILETYPE_KEYCHARACTERMAP: {
sp<KeyCharacterMap> map;
- status_t status = KeyCharacterMap::load(String8(filename),
+ status_t status = KeyCharacterMap::load(filename,
KeyCharacterMap::FORMAT_ANY, &map);
if (status) {
error("Error %d parsing key character map file.\n\n", status);
@@ -130,7 +129,7 @@
case FILETYPE_VIRTUALKEYDEFINITION: {
VirtualKeyMap* map;
- status_t status = VirtualKeyMap::load(String8(filename), &map);
+ status_t status = VirtualKeyMap::load(filename, &map);
if (status) {
error("Error %d parsing virtual key definition file.\n\n", status);
return false;