Modernize calls to drawImage
1. drawBitmap --> drawImage
2. drawImage now always requires sampling parameter
Bug:178700363
Test: make
Change-Id: I96f610a180b3774ba955cc334949fd62b1cf4d69
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index 6030c36..4a21ad6 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -507,10 +507,12 @@
sk_sp<SkImage> cachedBitmap = getBitmapUpdateIfDirty().makeImage();
+ // HWUI always draws VD with bilinear filtering.
+ auto sampling = SkSamplingOptions(SkFilterMode::kLinear);
int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth());
int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight());
canvas->drawImageRect(cachedBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds,
- &paint, SkCanvas::kFast_SrcRectConstraint);
+ sampling, &paint, SkCanvas::kFast_SrcRectConstraint);
}
void Tree::updateBitmapCache(Bitmap& bitmap, bool useStagingData) {