Modernize calls to drawImage

1. drawBitmap --> drawImage
2. drawImage now always requires sampling parameter

Bug:178700363

Test: make

Change-Id: I96f610a180b3774ba955cc334949fd62b1cf4d69
diff --git a/libs/hwui/VectorDrawable.cpp b/libs/hwui/VectorDrawable.cpp
index 6030c36..4a21ad6 100644
--- a/libs/hwui/VectorDrawable.cpp
+++ b/libs/hwui/VectorDrawable.cpp
@@ -507,10 +507,12 @@
 
     sk_sp<SkImage> cachedBitmap = getBitmapUpdateIfDirty().makeImage();
 
+    // HWUI always draws VD with bilinear filtering.
+    auto sampling = SkSamplingOptions(SkFilterMode::kLinear);
     int scaledWidth = SkScalarCeilToInt(mProperties.getScaledWidth());
     int scaledHeight = SkScalarCeilToInt(mProperties.getScaledHeight());
     canvas->drawImageRect(cachedBitmap, SkRect::MakeWH(scaledWidth, scaledHeight), bounds,
-                           &paint, SkCanvas::kFast_SrcRectConstraint);
+                          sampling, &paint, SkCanvas::kFast_SrcRectConstraint);
 }
 
 void Tree::updateBitmapCache(Bitmap& bitmap, bool useStagingData) {