Add support for wide gamut render targets in Vulkan
Support rendering into FP16 render targets.
Enforce correct color space for both ARGB and F16
color formats.
Test: About 30 additional CTS tests pass with Vulkan
Bug: 116117654
Change-Id: I61941a2d79a0e69837d20816c90d3e936fd7acb0
diff --git a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
index e34f160..4ef30fc 100644
--- a/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaVulkanPipeline.cpp
@@ -123,8 +123,7 @@
}
if (surface) {
- // TODO: handle color mode
- mVkSurface = mVkManager.createSurface(surface);
+ mVkSurface = mVkManager.createSurface(surface, colorMode);
}
return mVkSurface != nullptr;
diff --git a/libs/hwui/renderthread/VulkanManager.cpp b/libs/hwui/renderthread/VulkanManager.cpp
index 285a1a5..83e9db3 100644
--- a/libs/hwui/renderthread/VulkanManager.cpp
+++ b/libs/hwui/renderthread/VulkanManager.cpp
@@ -618,7 +618,8 @@
VulkanSurface::ImageInfo& imageInfo = surface->mImageInfos[i];
imageInfo.mSurface = SkSurface::MakeFromBackendRenderTarget(
mRenderThread.getGrContext(), backendRT, kTopLeft_GrSurfaceOrigin,
- kRGBA_8888_SkColorType, nullptr, &props);
+ surface->mColorMode == ColorMode::WideColorGamut ? kRGBA_F16_SkColorType
+ : kRGBA_8888_SkColorType, nullptr, &props);
}
SkASSERT(mCommandPool != VK_NULL_HANDLE);
@@ -733,24 +734,22 @@
? VK_COMPOSITE_ALPHA_INHERIT_BIT_KHR
: VK_COMPOSITE_ALPHA_OPAQUE_BIT_KHR;
- // Pick our surface format. For now, just make sure it matches our sRGB request:
- VkFormat surfaceFormat = VK_FORMAT_UNDEFINED;
+ VkFormat surfaceFormat = VK_FORMAT_R8G8B8A8_UNORM;
VkColorSpaceKHR colorSpace = VK_COLORSPACE_SRGB_NONLINEAR_KHR;
-
- bool wantSRGB = false;
-#ifdef ANDROID_ENABLE_LINEAR_BLENDING
- wantSRGB = true;
-#endif
+ if (surface->mColorMode == ColorMode::WideColorGamut) {
+ surfaceFormat = VK_FORMAT_R16G16B16A16_SFLOAT;
+ colorSpace = VK_COLOR_SPACE_EXTENDED_SRGB_NONLINEAR_EXT;
+ }
+ bool foundSurfaceFormat = false;
for (uint32_t i = 0; i < surfaceFormatCount; ++i) {
- // We are assuming we can get either R8G8B8A8_UNORM or R8G8B8A8_SRGB
- VkFormat desiredFormat = wantSRGB ? VK_FORMAT_R8G8B8A8_SRGB : VK_FORMAT_R8G8B8A8_UNORM;
- if (desiredFormat == surfaceFormats[i].format) {
- surfaceFormat = surfaceFormats[i].format;
- colorSpace = surfaceFormats[i].colorSpace;
+ if (surfaceFormat == surfaceFormats[i].format
+ && colorSpace == surfaceFormats[i].colorSpace) {
+ foundSurfaceFormat = true;
+ break;
}
}
- if (VK_FORMAT_UNDEFINED == surfaceFormat) {
+ if (!foundSurfaceFormat) {
return false;
}
@@ -812,14 +811,14 @@
return true;
}
-VulkanSurface* VulkanManager::createSurface(ANativeWindow* window) {
+VulkanSurface* VulkanManager::createSurface(ANativeWindow* window, ColorMode colorMode) {
initialize();
if (!window) {
return nullptr;
}
- VulkanSurface* surface = new VulkanSurface();
+ VulkanSurface* surface = new VulkanSurface(colorMode);
VkAndroidSurfaceCreateInfoKHR surfaceCreateInfo;
memset(&surfaceCreateInfo, 0, sizeof(VkAndroidSurfaceCreateInfoKHR));
diff --git a/libs/hwui/renderthread/VulkanManager.h b/libs/hwui/renderthread/VulkanManager.h
index c211f5d..e54eb6a 100644
--- a/libs/hwui/renderthread/VulkanManager.h
+++ b/libs/hwui/renderthread/VulkanManager.h
@@ -26,6 +26,7 @@
#include <ui/Fence.h>
#include <utils/StrongPointer.h>
#include <vk/GrVkBackendContext.h>
+#include "IRenderPipeline.h"
class GrVkExtensions;
@@ -37,7 +38,7 @@
class VulkanSurface {
public:
- VulkanSurface() {}
+ VulkanSurface(ColorMode colorMode) : mColorMode(colorMode) {}
sk_sp<SkSurface> getBackBufferSurface() { return mBackbuffer; }
@@ -73,6 +74,7 @@
VkImage* mImages = nullptr;
ImageInfo* mImageInfos;
uint16_t mCurrentTime = 0;
+ ColorMode mColorMode;
};
// This class contains the shared global Vulkan objects, such as VkInstance, VkDevice and VkQueue,
@@ -90,7 +92,7 @@
// Given a window this creates a new VkSurfaceKHR and VkSwapchain and stores them inside a new
// VulkanSurface object which is returned.
- VulkanSurface* createSurface(ANativeWindow* window);
+ VulkanSurface* createSurface(ANativeWindow* window, ColorMode colorMode);
// Destroy the VulkanSurface and all associated vulkan objects.
void destroySurface(VulkanSurface* surface);