Enforce that onDragStarted.overSlop is != 0f

This CL ensures that the overSlop passed to
SceneGestureHandler.onDragStarter() is different than 0f if we are not
interrupting the current transition.

Bug: 291053278
Test: PlatformComposeSceneTransitionLayoutTests
Flag: N/A
Change-Id: I3300b3b2ceb51a90a15c11d9f67c9b5c10fcbb06
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
index 333eef7..36e290f 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/animation/scene/SceneGestureHandler.kt
@@ -96,6 +96,9 @@
             return
         }
 
+        check(overSlop != 0f) {
+            "onDragStarted() called while isDrivingTransition=false overSlop=0f"
+        }
         val transitionState = layoutState.transitionState
         if (transitionState is TransitionState.Transition) {
             // TODO(b/290184746): Better handle interruptions here if state != idle.
diff --git a/packages/SystemUI/compose/scene/src/com/android/compose/nestedscroll/PriorityNestedScrollConnection.kt b/packages/SystemUI/compose/scene/src/com/android/compose/nestedscroll/PriorityNestedScrollConnection.kt
index 2841bcf..ac11d30 100644
--- a/packages/SystemUI/compose/scene/src/com/android/compose/nestedscroll/PriorityNestedScrollConnection.kt
+++ b/packages/SystemUI/compose/scene/src/com/android/compose/nestedscroll/PriorityNestedScrollConnection.kt
@@ -22,6 +22,7 @@
 import androidx.compose.ui.input.nestedscroll.NestedScrollSource
 import androidx.compose.ui.unit.Velocity
 import com.android.compose.ui.util.SpaceVectorConverter
+import kotlin.math.sign
 
 /**
  * This [NestedScrollConnection] waits for a child to scroll ([onPreScroll] or [onPostScroll]), and
@@ -117,7 +118,12 @@
             return Velocity.Zero
         }
 
-        onPriorityStart(available = Offset.Zero)
+        // The offset passed to onPriorityStart() must be != 0f, so we create a small offset of 1px
+        // given the available velocity.
+        // TODO(b/291053278): Remove canStartPostFling() and instead make it possible to define the
+        // overscroll behavior on the Scene level.
+        val smallOffset = Offset(available.x.sign, available.y.sign)
+        onPriorityStart(available = smallOffset)
 
         // This is the last event of a scroll gesture.
         return onPriorityStop(available)
diff --git a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SceneGestureHandlerTest.kt b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SceneGestureHandlerTest.kt
index 4b3b369..88363ad 100644
--- a/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SceneGestureHandlerTest.kt
+++ b/packages/SystemUI/compose/scene/tests/src/com/android/compose/animation/scene/SceneGestureHandlerTest.kt
@@ -192,16 +192,14 @@
 
     @Test
     fun onDragStarted_shouldStartATransition() = runGestureTest {
-        draggable.onDragStarted()
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
     }
 
     @Test
     fun afterSceneTransitionIsStarted_interceptDragEvents() = runGestureTest {
-        draggable.onDragStarted()
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
-
-        draggable.onDelta(pixels = down(0.1f))
         assertThat(progress).isEqualTo(0.1f)
 
         draggable.onDelta(pixels = down(0.1f))
@@ -210,10 +208,7 @@
 
     @Test
     fun onDragStoppedAfterDrag_velocityLowerThanThreshold_remainSameScene() = runGestureTest {
-        draggable.onDragStarted()
-        assertTransition(currentScene = SceneA)
-
-        draggable.onDelta(pixels = down(0.1f))
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
 
         draggable.onDragStopped(
@@ -228,10 +223,7 @@
 
     @Test
     fun onDragStoppedAfterDrag_velocityAtLeastThreshold_goToNextScene() = runGestureTest {
-        draggable.onDragStarted()
-        assertTransition(currentScene = SceneA)
-
-        draggable.onDelta(pixels = down(0.1f))
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
 
         draggable.onDragStopped(velocity = velocityThreshold)
@@ -245,7 +237,7 @@
 
     @Test
     fun onDragStoppedAfterStarted_returnToIdle() = runGestureTest {
-        draggable.onDragStarted()
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
 
         draggable.onDragStopped(velocity = 0f)
@@ -256,8 +248,7 @@
     @Test
     fun onDragReversedDirection_changeToScene() = runGestureTest {
         // Drag A -> B with progress 0.6
-        draggable.onDragStarted()
-        draggable.onDelta(up(0.6f))
+        draggable.onDragStarted(overSlop = up(0.6f))
         assertTransition(
             currentScene = SceneA,
             fromScene = SceneA,
@@ -366,8 +357,7 @@
     @Test
     fun onAccelaratedScroll_scrollToThirdScene() = runGestureTest {
         // Drag A -> B with progress 0.2
-        draggable.onDragStarted()
-        draggable.onDelta(up(0.2f))
+        draggable.onDragStarted(overSlop = up(0.2f))
         assertTransition(
             currentScene = SceneA,
             fromScene = SceneA,
@@ -401,9 +391,7 @@
 
     @Test
     fun onAccelaratedScrollBothTargetsBecomeNull_settlesToIdle() = runGestureTest {
-        draggable.onDragStarted()
-        draggable.onDelta(up(0.2f))
-
+        draggable.onDragStarted(overSlop = up(0.2f))
         draggable.onDelta(up(0.2f))
         draggable.onDragStopped(velocity = -velocityThreshold)
         assertTransition(currentScene = SceneB, fromScene = SceneA, toScene = SceneB)
@@ -459,16 +447,14 @@
         draggable.onDragStopped(down(0.1f))
 
         // now target changed to C for new drag that started before previous drag settled to Idle
-        draggable.onDragStarted(up(0.1f))
+        draggable.onDragStarted(overSlop = 0f)
+        draggable.onDelta(up(0.1f))
         assertTransition(fromScene = SceneA, toScene = SceneC, progress = 0.3f)
     }
 
     @Test
     fun startGestureDuringAnimatingOffset_shouldImmediatelyStopTheAnimation() = runGestureTest {
-        draggable.onDragStarted()
-        assertTransition(currentScene = SceneA)
-
-        draggable.onDelta(pixels = down(0.1f))
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
 
         draggable.onDragStopped(
@@ -759,10 +745,8 @@
     @Test
     fun startNestedScrollWhileDragging() = runGestureTest {
         val nestedScroll = nestedScrollConnection(nestedScrollBehavior = EdgeAlways)
-        draggable.onDragStarted()
+        draggable.onDragStarted(overSlop = down(0.1f))
         assertTransition(currentScene = SceneA)
-
-        draggable.onDelta(down(0.1f))
         assertThat(progress).isEqualTo(0.1f)
 
         // now we can intercept the scroll events