Created HardwareBufferRenderer to support rendering into
HardwareBuffer targets.
Relnote: "Created HardwareBufferRenderer API to handle
rendering a single frame into a HardwareBuffer target."
Refactored dlsym logic for dynamically resolving AHardwareBuffer
methods to be shared across multiple locations.
Bug: 255692581
Test: Created HardwareBufferRendererTests
Change-Id: I749b5d763a9ee580abc2d6cc87bd94a46b7abdd9
diff --git a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
index 19cd7bd..202a62c 100644
--- a/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
+++ b/libs/hwui/pipeline/skia/SkiaOpenGLPipeline.cpp
@@ -55,7 +55,9 @@
MakeCurrentResult SkiaOpenGLPipeline::makeCurrent() {
// In case the surface was destroyed (e.g. a previous trimMemory call) we
// need to recreate it here.
- if (!isSurfaceReady() && mNativeWindow) {
+ if (mHardwareBuffer) {
+ mRenderThread.requireGlContext();
+ } else if (!isSurfaceReady() && mNativeWindow) {
setSurface(mNativeWindow.get(), mSwapBehavior);
}
@@ -67,17 +69,24 @@
}
Frame SkiaOpenGLPipeline::getFrame() {
- LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
- "drawRenderNode called on a context with no surface!");
- return mEglManager.beginFrame(mEglSurface);
+ if (mHardwareBuffer) {
+ AHardwareBuffer_Desc description;
+ AHardwareBuffer_describe(mHardwareBuffer, &description);
+ return Frame(description.width, description.height, 0);
+ } else {
+ LOG_ALWAYS_FATAL_IF(mEglSurface == EGL_NO_SURFACE,
+ "drawRenderNode called on a context with no surface!");
+ return mEglManager.beginFrame(mEglSurface);
+ }
}
IRenderPipeline::DrawResult SkiaOpenGLPipeline::draw(
const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
const LightGeometry& lightGeometry, LayerUpdateQueue* layerUpdateQueue,
const Rect& contentDrawBounds, bool opaque, const LightInfo& lightInfo,
- const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler) {
- if (!isCapturingSkp()) {
+ const std::vector<sp<RenderNode>>& renderNodes, FrameInfoVisualizer* profiler,
+ const HardwareBufferRenderParams& bufferParams) {
+ if (!isCapturingSkp() && !mHardwareBuffer) {
mEglManager.damageFrame(frame, dirty);
}
@@ -104,13 +113,25 @@
SkSurfaceProps props(0, kUnknown_SkPixelGeometry);
SkASSERT(mRenderThread.getGrContext() != nullptr);
- sk_sp<SkSurface> surface(SkSurface::MakeFromBackendRenderTarget(
- mRenderThread.getGrContext(), backendRT, this->getSurfaceOrigin(), colorType,
- mSurfaceColorSpace, &props));
+ sk_sp<SkSurface> surface;
+ SkMatrix preTransform;
+ if (mHardwareBuffer) {
+ surface = getBufferSkSurface(bufferParams);
+ preTransform = bufferParams.getTransform();
+ } else {
+ surface = SkSurface::MakeFromBackendRenderTarget(mRenderThread.getGrContext(), backendRT,
+ getSurfaceOrigin(), colorType,
+ mSurfaceColorSpace, &props);
+ preTransform = SkMatrix::I();
+ }
- LightingInfo::updateLighting(lightGeometry, lightInfo);
+ SkPoint lightCenter = preTransform.mapXY(lightGeometry.center.x, lightGeometry.center.y);
+ LightGeometry localGeometry = lightGeometry;
+ localGeometry.center.x = lightCenter.fX;
+ localGeometry.center.y = lightCenter.fY;
+ LightingInfo::updateLighting(localGeometry, lightInfo);
renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, surface,
- SkMatrix::I());
+ preTransform);
// Draw visual debugging features
if (CC_UNLIKELY(Properties::showDirtyRegions ||
@@ -142,6 +163,10 @@
// metrics the frame was swapped at this point
currentFrameInfo->markSwapBuffers();
+ if (mHardwareBuffer) {
+ return false;
+ }
+
*requireSwap = drew || mEglManager.damageRequiresSwap();
if (*requireSwap && (CC_UNLIKELY(!mEglManager.swapBuffers(frame, screenDirty)))) {
@@ -197,6 +222,26 @@
return false;
}
+[[nodiscard]] android::base::unique_fd SkiaOpenGLPipeline::flush() {
+ int fence = -1;
+ EGLSyncKHR sync = EGL_NO_SYNC_KHR;
+ mEglManager.createReleaseFence(true, &sync, &fence);
+ // If a sync object is returned here then the device does not support native
+ // fences, we block on the returned sync and return -1 as a file descriptor
+ if (sync != EGL_NO_SYNC_KHR) {
+ EGLDisplay display = mEglManager.eglDisplay();
+ EGLint result = eglClientWaitSyncKHR(display, sync, 0, 1000000000);
+ if (result == EGL_FALSE) {
+ ALOGE("EglManager::createReleaseFence: error waiting for previous fence: %#x",
+ eglGetError());
+ } else if (result == EGL_TIMEOUT_EXPIRED_KHR) {
+ ALOGE("EglManager::createReleaseFence: timeout waiting for previous fence");
+ }
+ eglDestroySyncKHR(display, sync);
+ }
+ return android::base::unique_fd(fence);
+}
+
bool SkiaOpenGLPipeline::isSurfaceReady() {
return CC_UNLIKELY(mEglSurface != EGL_NO_SURFACE);
}