Created HardwareBufferRenderer to support rendering into
HardwareBuffer targets.
Relnote: "Created HardwareBufferRenderer API to handle
rendering a single frame into a HardwareBuffer target."
Refactored dlsym logic for dynamically resolving AHardwareBuffer
methods to be shared across multiple locations.
Bug: 255692581
Test: Created HardwareBufferRendererTests
Change-Id: I749b5d763a9ee580abc2d6cc87bd94a46b7abdd9
diff --git a/libs/hwui/apex/jni_runtime.cpp b/libs/hwui/apex/jni_runtime.cpp
index e6cfa7b..f57d80c 100644
--- a/libs/hwui/apex/jni_runtime.cpp
+++ b/libs/hwui/apex/jni_runtime.cpp
@@ -83,6 +83,7 @@
extern int register_android_view_DisplayListCanvas(JNIEnv* env);
extern int register_android_view_RenderNode(JNIEnv* env);
extern int register_android_view_ThreadedRenderer(JNIEnv* env);
+extern int register_android_graphics_HardwareBufferRenderer(JNIEnv* env);
#ifdef NDEBUG
#define REG_JNI(name) { name }
@@ -151,6 +152,8 @@
REG_JNI(register_android_util_PathParser),
REG_JNI(register_android_view_RenderNode),
REG_JNI(register_android_view_DisplayListCanvas),
+ REG_JNI(register_android_graphics_HardwareBufferRenderer),
+
REG_JNI(register_android_view_ThreadedRenderer),
};