Shared timeline plumbing
Add plumbing to get shared timeline data from Surface Flinger to HWUI
and back.
Bug: 162890382
Bug: 162888881
Bug: 162890407
Test: manual using ALOG messages in SF
Change-Id: I85c5eb56d2fa933889518854e7b79b1e65e29af3
diff --git a/libs/hwui/renderthread/DrawFrameTask.cpp b/libs/hwui/renderthread/DrawFrameTask.cpp
index 1e59338..1ea595d 100644
--- a/libs/hwui/renderthread/DrawFrameTask.cpp
+++ b/libs/hwui/renderthread/DrawFrameTask.cpp
@@ -128,7 +128,9 @@
bool DrawFrameTask::syncFrameState(TreeInfo& info) {
ATRACE_CALL();
int64_t vsync = mFrameInfo[static_cast<int>(FrameInfoIndex::Vsync)];
- mRenderThread->timeLord().vsyncReceived(vsync);
+ int64_t intendedVsync = mFrameInfo[static_cast<int>(FrameInfoIndex::IntendedVsync)];
+ int64_t vsyncId = mFrameInfo[static_cast<int>(FrameInfoIndex::FrameTimelineVsyncId)];
+ mRenderThread->timeLord().vsyncReceived(vsync, intendedVsync, vsyncId);
bool canDraw = mContext->makeCurrent();
mContext->unpinImages();