PixelCopy: align with legacy GLConsumer::computeTransformMatrix
Chroma channels of YUV420 images are subsampled we may need to shrink
the crop region by a whole texel on each side. Since skia still adds
its own 0.5 inset, we apply an additional 0.5 inset. See
GLConsumer::computeTransformMatrix for details.
Bug: 204725913
Test: android.media.cts.DecodeAccuracyTest
Test: android.view.cts.PixelCopyTest
Change-Id: I38bd3d1e5f4c62fff3dd0374c3f2500f1a2d90b9
diff --git a/libs/hwui/Readback.cpp b/libs/hwui/Readback.cpp
index a743d30..ed87990 100644
--- a/libs/hwui/Readback.cpp
+++ b/libs/hwui/Readback.cpp
@@ -90,11 +90,36 @@
SkRect srcRect = inSrcRect.toSkRect();
- SkRect imageSrcRect =
- SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
- if (imageSrcRect.isEmpty()) {
- imageSrcRect = SkRect::MakeIWH(description.width, description.height);
+ SkRect imageSrcRect = SkRect::MakeIWH(description.width, description.height);
+ SkISize imageWH = SkISize::Make(description.width, description.height);
+ if (cropRect.left < cropRect.right && cropRect.top < cropRect.bottom) {
+ imageSrcRect =
+ SkRect::MakeLTRB(cropRect.left, cropRect.top, cropRect.right, cropRect.bottom);
+ imageWH = SkISize::Make(cropRect.right - cropRect.left, cropRect.bottom - cropRect.top);
+
+ // Chroma channels of YUV420 images are subsampled we may need to shrink the crop region by
+ // a whole texel on each side. Since skia still adds its own 0.5 inset, we apply an
+ // additional 0.5 inset. See GLConsumer::computeTransformMatrix for details.
+ float shrinkAmount = 0.0f;
+ switch (description.format) {
+ // Use HAL formats since some AHB formats are only available in vndk
+ case HAL_PIXEL_FORMAT_YCBCR_420_888:
+ case HAL_PIXEL_FORMAT_YV12:
+ case HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED:
+ shrinkAmount = 0.5f;
+ break;
+ default:
+ break;
+ }
+
+ // Shrink the crop if it has more than 1-px and differs from the buffer size.
+ if (imageWH.width() > 1 && imageWH.width() < (int32_t)description.width)
+ imageSrcRect = imageSrcRect.makeInset(shrinkAmount, 0);
+
+ if (imageWH.height() > 1 && imageWH.height() < (int32_t)description.height)
+ imageSrcRect = imageSrcRect.makeInset(0, shrinkAmount);
}
+
ALOGV("imageSrcRect = " RECT_STRING, SK_RECT_ARGS(imageSrcRect));
// Represents the "logical" width/height of the texture. That is, the dimensions of the buffer
@@ -153,7 +178,7 @@
*/
SkMatrix m;
- const SkRect imageDstRect = SkRect::MakeIWH(imageSrcRect.width(), imageSrcRect.height());
+ const SkRect imageDstRect = SkRect::Make(imageWH);
const float px = imageDstRect.centerX();
const float py = imageDstRect.centerY();
if (windowTransform & NATIVE_WINDOW_TRANSFORM_FLIP_H) {