Adapt SurfaceControl to libgui API for display info
Bug: 144601064
Test: dumpsys display
Change-Id: I477e0e3126cc15eb5f120610b4e6b6b1568df389
diff --git a/libs/hwui/tests/macrobench/TestSceneRunner.cpp b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
index 22d5abb..3b6baa7 100644
--- a/libs/hwui/tests/macrobench/TestSceneRunner.cpp
+++ b/libs/hwui/tests/macrobench/TestSceneRunner.cpp
@@ -109,16 +109,14 @@
void run(const TestScene::Info& info, const TestScene::Options& opts,
benchmark::BenchmarkReporter* reporter) {
- // Switch to the real display
- gDisplay = getInternalDisplay();
-
Properties::forceDrawFrame = true;
TestContext testContext;
testContext.setRenderOffscreen(opts.renderOffscreen);
// create the native surface
- const int width = gDisplay.w;
- const int height = gDisplay.h;
+ const ui::Size& resolution = getActiveDisplayResolution();
+ const int width = resolution.getWidth();
+ const int height = resolution.getHeight();
sp<Surface> surface = testContext.surface();
std::unique_ptr<TestScene> scene(info.createScene(opts));