[base] Migrate SkSurface creation to SkSurfaces factories
Follow-up to http://review.skia.org/687639
Change-Id: I37ed05e68fa8d8edcad55e7700aca67e371f512d
diff --git a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
index 596bd37..dd95c4f 100644
--- a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
+++ b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
@@ -141,7 +141,7 @@
}
TEST(RenderNodeDrawable, composeOnLayer) {
- auto surface = SkSurface::MakeRasterN32Premul(1, 1);
+ auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(1, 1));
SkCanvas& canvas = *surface->getCanvas();
canvas.drawColor(SK_ColorBLUE, SkBlendMode::kSrcOver);
ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorBLUE);
@@ -152,7 +152,7 @@
});
// attach a layer to the render node
- auto surfaceLayer = SkSurface::MakeRasterN32Premul(1, 1);
+ auto surfaceLayer = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(1, 1));
auto canvas2 = surfaceLayer->getCanvas();
canvas2->drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
rootNode->setLayerSurface(surfaceLayer);
@@ -187,7 +187,7 @@
}
TEST(RenderNodeDrawable, saveLayerClipAndMatrixRestore) {
- auto surface = SkSurface::MakeRasterN32Premul(400, 800);
+ auto surface = SkSurfaces::Raster(SkImageInfo::MakeN32Premul(400, 800));
SkCanvas& canvas = *surface->getCanvas();
canvas.drawColor(SK_ColorWHITE, SkBlendMode::kSrcOver);
ASSERT_EQ(TestUtils::getColor(surface, 0, 0), SK_ColorWHITE);
@@ -1074,7 +1074,8 @@
});
layerNode->animatorProperties().mutateLayerProperties().setType(LayerType::RenderLayer);
- layerNode->setLayerSurface(SkSurface::MakeRasterN32Premul(LAYER_WIDTH, LAYER_HEIGHT));
+ layerNode->setLayerSurface(SkSurfaces::Raster(SkImageInfo::MakeN32Premul(LAYER_WIDTH,
+ LAYER_HEIGHT)));
FrameTestCanvas canvas;
RenderNodeDrawable drawable(layerNode.get(), &canvas, true);