enable hardware drawing for clipShader
Test: atest CtsUiRenderingTestCases:android.uirendering.cts.testclasses.ShaderClippingTests
Bug:280116960
Change-Id: I84b81c89f67fa48895a3106ca9bac7cb9286f4fc
diff --git a/libs/hwui/DisplayListOps.in b/libs/hwui/DisplayListOps.in
index d21f07ef..b12486e 100644
--- a/libs/hwui/DisplayListOps.in
+++ b/libs/hwui/DisplayListOps.in
@@ -26,6 +26,7 @@
X(ClipRect)
X(ClipRRect)
X(ClipRegion)
+X(ClipShader)
X(ResetClip)
X(DrawPaint)
X(DrawBehind)
diff --git a/libs/hwui/RecordingCanvas.cpp b/libs/hwui/RecordingCanvas.cpp
index 3b694c5..54aef55 100644
--- a/libs/hwui/RecordingCanvas.cpp
+++ b/libs/hwui/RecordingCanvas.cpp
@@ -207,6 +207,13 @@
SkClipOp op;
void draw(SkCanvas* c, const SkMatrix&) const { c->clipRegion(region, op); }
};
+struct ClipShader final : Op {
+ static const auto kType = Type::ClipShader;
+ ClipShader(const sk_sp<SkShader>& shader, SkClipOp op) : shader(shader), op(op) {}
+ sk_sp<SkShader> shader;
+ SkClipOp op;
+ void draw(SkCanvas* c, const SkMatrix&) const { c->clipShader(shader, op); }
+};
struct ResetClip final : Op {
static const auto kType = Type::ResetClip;
ResetClip() {}
@@ -822,6 +829,9 @@
void DisplayListData::clipRegion(const SkRegion& region, SkClipOp op) {
this->push<ClipRegion>(0, region, op);
}
+void DisplayListData::clipShader(const sk_sp<SkShader>& shader, SkClipOp op) {
+ this->push<ClipShader>(0, shader, op);
+}
void DisplayListData::resetClip() {
this->push<ResetClip>(0);
}
@@ -1134,6 +1144,11 @@
fDL->clipRegion(region, op);
this->INHERITED::onClipRegion(region, op);
}
+void RecordingCanvas::onClipShader(sk_sp<SkShader> shader, SkClipOp op) {
+ setClipMayBeComplex();
+ fDL->clipShader(shader, op);
+ this->INHERITED::onClipShader(shader, op);
+}
void RecordingCanvas::onResetClip() {
// This is part of "replace op" emulation, but rely on the following intersection
// clip to potentially mark the clip as complex. If we are already complex, we do
diff --git a/libs/hwui/RecordingCanvas.h b/libs/hwui/RecordingCanvas.h
index afadbfd..965264f 100644
--- a/libs/hwui/RecordingCanvas.h
+++ b/libs/hwui/RecordingCanvas.h
@@ -140,6 +140,7 @@
void translateZ(SkScalar);
void clipPath(const SkPath&, SkClipOp, bool aa);
+ void clipShader(const sk_sp<SkShader>& shader, SkClipOp);
void clipRect(const SkRect&, SkClipOp, bool aa);
void clipRRect(const SkRRect&, SkClipOp, bool aa);
void clipRegion(const SkRegion&, SkClipOp);
@@ -216,6 +217,7 @@
void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
+ void onClipShader(sk_sp<SkShader>, SkClipOp) override;
void onClipRegion(const SkRegion&, SkClipOp) override;
void onResetClip() override;