Separate default pointer for mouse and stylus (frameworks/base part)
PointerIcon.TYPE_NOT_SPECIFIED will be used for requesting default
pointer.
For the type, MouseCursorController will decide whether to show mouse or
stylus icon, based on the active source.
Need complement: the resource for default stylus icon should be added.
Test: Manual Test(hover pointer on handwriting area)
Bug: b/215436642
Change-Id: I6a337cb69bea57427f676e561900802270d206ae
diff --git a/libs/input/MouseCursorController.h b/libs/input/MouseCursorController.h
index 208d33d..db0ab56 100644
--- a/libs/input/MouseCursorController.h
+++ b/libs/input/MouseCursorController.h
@@ -53,6 +53,7 @@
void fade(PointerControllerInterface::Transition transition);
void unfade(PointerControllerInterface::Transition transition);
void setDisplayViewport(const DisplayViewport& viewport, bool getAdditionalMouseResources);
+ void setStylusHoverMode(bool stylusHoverMode);
void updatePointerIcon(PointerIconStyle iconId);
void setCustomPointerIcon(const SpriteIcon& icon);
@@ -74,6 +75,7 @@
struct Locked {
DisplayViewport viewport;
+ bool stylusHoverMode;
size_t animationFrameIndex;
nsecs_t lastFrameUpdatedTime;
@@ -92,6 +94,7 @@
std::map<PointerIconStyle, PointerAnimation> animationResources;
PointerIconStyle requestedPointerType;
+ PointerIconStyle resolvedPointerType;
int32_t buttonState;