Macrobenchmark tweaks & gpu memory dumping

Add support for glob matching
Ensure glob matches are alphabetically sorted
Add feature to dump GPU memory usage after a test pass
Adjust gpu memory dump to be a bit more compact (skip empty outputs)

Test: this
Bug: 187718492
Change-Id: I6dc80b2d3379d8d10001116e1240727d9914bc10
diff --git a/libs/hwui/renderthread/CacheManager.cpp b/libs/hwui/renderthread/CacheManager.cpp
index d998e50..5047be9 100644
--- a/libs/hwui/renderthread/CacheManager.cpp
+++ b/libs/hwui/renderthread/CacheManager.cpp
@@ -140,7 +140,6 @@
     log.appendFormat("  Size: %.2f kB \n", SkGraphics::GetFontCacheUsed() / 1024.0f);
     log.appendFormat("  Glyph Count: %d \n", SkGraphics::GetFontCacheCountUsed());
 
-    log.appendFormat("CPU Caches:\n");
     std::vector<skiapipeline::ResourcePair> cpuResourceMap = {
             {"skia/sk_resource_cache/bitmap_", "Bitmaps"},
             {"skia/sk_resource_cache/rrect-blur_", "Masks"},
@@ -149,20 +148,20 @@
     };
     skiapipeline::SkiaMemoryTracer cpuTracer(cpuResourceMap, false);
     SkGraphics::DumpMemoryStatistics(&cpuTracer);
-    cpuTracer.logOutput(log);
+    if (cpuTracer.hasOutput()) {
+        log.appendFormat("CPU Caches:\n");
+        cpuTracer.logOutput(log);
+    }
 
-    log.appendFormat("GPU Caches:\n");
     skiapipeline::SkiaMemoryTracer gpuTracer("category", true);
     mGrContext->dumpMemoryStatistics(&gpuTracer);
-    gpuTracer.logOutput(log);
+    if (gpuTracer.hasOutput()) {
+        log.appendFormat("GPU Caches:\n");
+        gpuTracer.logOutput(log);
+    }
 
-    log.appendFormat("Other Caches:\n");
-    log.appendFormat("                         Current / Maximum\n");
-
-    if (renderState) {
-        if (renderState->mActiveLayers.size() > 0) {
-            log.appendFormat("  Layer Info:\n");
-        }
+    if (renderState && renderState->mActiveLayers.size() > 0) {
+        log.appendFormat("Layer Info:\n");
 
         const char* layerType = Properties::getRenderPipelineType() == RenderPipelineType::SkiaGL
                                         ? "GlLayer"
diff --git a/libs/hwui/renderthread/RenderProxy.cpp b/libs/hwui/renderthread/RenderProxy.cpp
index 1b4b4b9..ad325cf 100644
--- a/libs/hwui/renderthread/RenderProxy.cpp
+++ b/libs/hwui/renderthread/RenderProxy.cpp
@@ -249,10 +249,10 @@
     });
 }
 
-void RenderProxy::dumpGraphicsMemory(int fd) {
+void RenderProxy::dumpGraphicsMemory(int fd, bool includeProfileData) {
     if (RenderThread::hasInstance()) {
         auto& thread = RenderThread::getInstance();
-        thread.queue().runSync([&]() { thread.dumpGraphicsMemory(fd); });
+        thread.queue().runSync([&]() { thread.dumpGraphicsMemory(fd, includeProfileData); });
     }
 }
 
diff --git a/libs/hwui/renderthread/RenderProxy.h b/libs/hwui/renderthread/RenderProxy.h
index 288f555..662b445 100644
--- a/libs/hwui/renderthread/RenderProxy.h
+++ b/libs/hwui/renderthread/RenderProxy.h
@@ -109,7 +109,7 @@
     // Not exported, only used for testing
     void resetProfileInfo();
     uint32_t frameTimePercentile(int p);
-    static void dumpGraphicsMemory(int fd);
+    static void dumpGraphicsMemory(int fd, bool includeProfileData = true);
 
     static void rotateProcessStatsBuffer();
     static void setProcessStatsBuffer(int fd);
diff --git a/libs/hwui/renderthread/RenderThread.cpp b/libs/hwui/renderthread/RenderThread.cpp
index 3421e01..308352d 100644
--- a/libs/hwui/renderthread/RenderThread.cpp
+++ b/libs/hwui/renderthread/RenderThread.cpp
@@ -302,30 +302,25 @@
     return *mVkManager.get();
 }
 
-void RenderThread::dumpGraphicsMemory(int fd) {
-    globalProfileData()->dump(fd);
-
-    String8 cachesOutput;
-    String8 pipeline;
-    auto renderType = Properties::getRenderPipelineType();
-    switch (renderType) {
-        case RenderPipelineType::SkiaGL: {
-            mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
-            pipeline.appendFormat("Skia (OpenGL)");
-            break;
-        }
-        case RenderPipelineType::SkiaVulkan: {
-            mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
-            pipeline.appendFormat("Skia (Vulkan)");
-            break;
-        }
+static const char* pipelineToString() {
+    switch (auto renderType = Properties::getRenderPipelineType()) {
+        case RenderPipelineType::SkiaGL:
+            return "Skia (OpenGL)";
+        case RenderPipelineType::SkiaVulkan:
+            return "Skia (Vulkan)";
         default:
             LOG_ALWAYS_FATAL("canvas context type %d not supported", (int32_t)renderType);
-            break;
+    }
+}
+
+void RenderThread::dumpGraphicsMemory(int fd, bool includeProfileData) {
+    if (includeProfileData) {
+        globalProfileData()->dump(fd);
     }
 
-    dprintf(fd, "\n%s\n", cachesOutput.string());
-    dprintf(fd, "\nPipeline=%s\n", pipeline.string());
+    String8 cachesOutput;
+    mCacheManager->dumpMemoryUsage(cachesOutput, mRenderState);
+    dprintf(fd, "\nPipeline=%s\n%s\n", pipelineToString(), cachesOutput.string());
 }
 
 Readback& RenderThread::readback() {
diff --git a/libs/hwui/renderthread/RenderThread.h b/libs/hwui/renderthread/RenderThread.h
index cd9b923..afd5750 100644
--- a/libs/hwui/renderthread/RenderThread.h
+++ b/libs/hwui/renderthread/RenderThread.h
@@ -150,7 +150,7 @@
     VulkanManager& vulkanManager();
 
     sk_sp<Bitmap> allocateHardwareBitmap(SkBitmap& skBitmap);
-    void dumpGraphicsMemory(int fd);
+    void dumpGraphicsMemory(int fd, bool includeProfileData);
 
     void requireGlContext();
     void requireVkContext();