Use new canvas virtuals for m44

Test: make

Change-Id: I83b71fc69515458946b90e96db612c11ba963e98
diff --git a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
index accf0f4..26bc659 100644
--- a/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
+++ b/libs/hwui/tests/unit/RenderNodeDrawableTests.cpp
@@ -1107,26 +1107,26 @@
             EXPECT_EQ(dy, TRANSLATE_Y);
         }
 
-        virtual void didSetMatrix(const SkMatrix& matrix) override {
+        virtual void didSetM44(const SkM44& matrix) override {
             mDrawCounter++;
             // First invocation is EndReorderBarrierDrawable::drawShadow to apply shadow matrix.
             // Second invocation is preparing the matrix for an elevated RenderNodeDrawable.
-            EXPECT_TRUE(matrix.isIdentity());
+            EXPECT_TRUE(matrix == SkM44());
             EXPECT_TRUE(getTotalMatrix().isIdentity());
         }
 
-        virtual void didConcat(const SkMatrix& matrix) override {
+        virtual void didConcat44(const SkM44& matrix) override {
             mDrawCounter++;
             if (mFirstDidConcat) {
                 // First invocation is EndReorderBarrierDrawable::drawShadow to apply shadow matrix.
                 mFirstDidConcat = false;
-                EXPECT_EQ(SkMatrix::Translate(CASTER_X + TRANSLATE_X, CASTER_Y + TRANSLATE_Y),
+                EXPECT_EQ(SkM44::Translate(CASTER_X + TRANSLATE_X, CASTER_Y + TRANSLATE_Y),
                           matrix);
                 EXPECT_EQ(SkMatrix::Translate(CASTER_X + TRANSLATE_X, CASTER_Y + TRANSLATE_Y),
                           getTotalMatrix());
             } else {
                 // Second invocation is preparing the matrix for an elevated RenderNodeDrawable.
-                EXPECT_EQ(SkMatrix::Translate(TRANSLATE_X, TRANSLATE_Y), matrix);
+                EXPECT_EQ(SkM44::Translate(TRANSLATE_X, TRANSLATE_Y), matrix);
                 EXPECT_EQ(SkMatrix::Translate(TRANSLATE_X, TRANSLATE_Y), getTotalMatrix());
             }
         }